docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes

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MortenGM 2023-02-23 09:25:16 +00:00 committed by Strix
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title: Session56 Moratti Tower Notes title: Session56 Moratti Tower Notes
description: description:
published: true published: true
date: 2023-02-23T08:49:05.223Z date: 2023-02-23T09:25:15.522Z
tags: game-master, session 56, 56 tags: game-master, session 56, 56
editor: ckeditor editor: ckeditor
dateCreated: 2023-02-22T16:48:17.330Z dateCreated: 2023-02-22T16:48:17.330Z
@ -311,6 +311,17 @@ dateCreated: 2023-02-22T16:48:17.330Z
<h3>Floor 2</h3> <h3>Floor 2</h3>
<ul> <ul>
<li>Sleeping/Resting area for assistants and apprentices for when they're working. Each bedroom area also has small desk with some material making capabilities and small magic circle so they can practice their own magic during downtime.</li> <li>Sleeping/Resting area for assistants and apprentices for when they're working. Each bedroom area also has small desk with some material making capabilities and small magic circle so they can practice their own magic during downtime.</li>
<li>.</li>
<li>Golems that come to life if stepping into rooms? Locks people inside room?</li>
</ul>
<p>&nbsp;</p>
<p>Floor 3</p>
<ul>
<li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.&nbsp;</li>
<li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul>
<li>Symbol: Insanity? Maybe save this combo for later on.</li>
</ul>
</li>
</ul> </ul>
<p>&nbsp;</p> <p>&nbsp;</p>
<p>&nbsp;</p> <p>&nbsp;</p>