docs: update game-master/session-notes/Session80_90/Session84
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title: Session 84
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title: Session 84
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description:
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description:
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published: true
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published: true
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date: 2024-08-12T17:12:24.225Z
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date: 2024-08-12T17:26:33.810Z
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tags: game-master
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tags: game-master
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editor: ckeditor
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editor: ckeditor
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dateCreated: 2024-08-11T15:03:17.138Z
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dateCreated: 2024-08-11T15:03:17.138Z
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@ -183,9 +183,25 @@ dateCreated: 2024-08-11T15:03:17.138Z
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<li>Will Arilile Mountainfield perhaps say Liviana Mountainfield? Is that too dark?</li>
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<li>Will Arilile Mountainfield perhaps say Liviana Mountainfield? Is that too dark?</li>
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</ul>
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</ul>
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</li>
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</li>
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<li>if they ask what the tome is:<ul>
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<li>Books will come, as per usual. The tomes that open will describe the making of an intelligent magical “librarian” of sorts, that is to serve at the forbidden sections of the Conciri's archives. It is described as knowing what is written in each tome placed in the archieve, and is able to retrieve the relevant tomes for any topic it's asked about.</li>
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<li>If they ask about a log: The tome will retrieve a log with names of those who have accessed the archives. Euphemia Moretti is heavily featured in the tomes, though a myriad of other high-ranking members of the Conciri are also there. However, over the past year or so, the majority of the entries are for a “Te'Lik” and a “Rahier de Maromme”, only rarely featuring the names of others.</li>
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</ul>
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</li>
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</ul>
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</ul>
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</li>
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</li>
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</ul>
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</ul>
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<p> </p>
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<p>Getting out of the room</p>
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<ul>
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<li>As simple as pulling both the levers. Doesn't have to be simultaneously. </li>
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</ul>
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<p>Countermeasures:</p>
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<ul>
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<li>Faintly glowing magic circle will follow you both on the floor and roof as you move about in the room. This does nothing so long as the defensive measures are not triggered. If triggered, these will Levitate the person, with the goal of making them helplessly trapped floating in the air.</li>
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<li>The statues will try to Counterspell every spell cast with a +5 to the check. if a spell is counterspelled by them, the target will take 1d6 Psychic damage per level of the spell, with Cantrips dealing 1d6 Damage. </li>
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<li>On Initiative 20, a Fire Elemental will spawn from one of the Braziers, preferring one near an enemy. Each statue will also shoot a 1st level magic missile spell. This goes on indefinitely. </li>
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</ul>
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<h2>Artifact Storage</h2>
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<h2>Artifact Storage</h2>
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<ol>
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<ol>
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<li>Experimentation area</li>
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<li>Experimentation area</li>
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