docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes

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MortenGM 2023-02-23 09:26:51 +00:00 committed by Strix
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title: Session56 Moratti Tower Notes title: Session56 Moratti Tower Notes
description: description:
published: true published: true
date: 2023-02-23T09:25:15.522Z date: 2023-02-23T09:26:49.744Z
tags: game-master, session 56, 56 tags: game-master, session 56, 56
editor: ckeditor editor: ckeditor
dateCreated: 2023-02-22T16:48:17.330Z dateCreated: 2023-02-22T16:48:17.330Z
@ -320,6 +320,7 @@ dateCreated: 2023-02-22T16:48:17.330Z
<li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.&nbsp;</li> <li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.&nbsp;</li>
<li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul> <li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul>
<li>Symbol: Insanity? Maybe save this combo for later on.</li> <li>Symbol: Insanity? Maybe save this combo for later on.</li>
<li>Instead: Have a type of elemental with a ranged attack. If the party just starts running up to them, they'll step on more pressure plates and summon more.</li>
</ul> </ul>
</li> </li>
</ul> </ul>