docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes

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MortenGM 2023-03-09 17:28:53 +00:00 committed by Strix
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title: Session56 Moratti Tower Notes
description:
published: true
date: 2023-03-09T16:09:21.771Z
date: 2023-03-09T17:28:52.061Z
tags: game-master, session 56, 56
editor: ckeditor
dateCreated: 2023-02-22T16:48:17.330Z
@ -351,16 +351,6 @@ dateCreated: 2023-02-22T16:48:17.330Z
<li>.</li>
<li>Golems that come to life if stepping into rooms? Locks people inside room?</li>
<li>Gr</li>
</ul>
<p>&nbsp;</p>
<h3>Floor 3</h3>
<ul>
<li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.</li>
<li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul>
<li>Symbol: Insanity? Maybe save this combo for later on.</li>
<li>Instead: Have a type of elemental with a ranged attack. If the party just starts running up to them, they'll step on more pressure plates and summon more.</li>
</ul>
</li>
<li>UpperLeft Room:<ul>
<li>MAGIC ITEM: <strong>Flawed Apprentice's Focus</strong>
<ul>
@ -381,9 +371,27 @@ dateCreated: 2023-02-22T16:48:17.330Z
</ul>
</li>
<li>LowerLeftRoom:<ul>
<li>&nbsp;</li>
<li>Inside cabinet: Scroll of Detect Magic</li>
</ul>
</li>
<li>Bottom Storage Room:<ul>
<li>Sapphire worth 250g on Table<ul>
<li>Trapped: Touching it</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<h3>Floor 3</h3>
<ul>
<li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.</li>
<li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul>
<li>Symbol: Insanity? Maybe save this combo for later on.</li>
<li>Instead: Have a type of elemental with a ranged attack. If the party just starts running up to them, they'll step on more pressure plates and summon more.</li>
</ul>
</li>
<li>&nbsp;</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>