docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes
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title: Session56 Moratti Tower Notes
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description:
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published: true
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date: 2023-03-09T16:09:21.771Z
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date: 2023-03-09T17:28:52.061Z
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tags: game-master, session 56, 56
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editor: ckeditor
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dateCreated: 2023-02-22T16:48:17.330Z
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@ -351,16 +351,6 @@ dateCreated: 2023-02-22T16:48:17.330Z
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<li>.</li>
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<li>Golems that come to life if stepping into rooms? Locks people inside room?</li>
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<li>Gr</li>
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</ul>
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<p> </p>
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<h3>Floor 3</h3>
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<ul>
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<li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.</li>
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<li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul>
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<li>Symbol: Insanity? Maybe save this combo for later on.</li>
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<li>Instead: Have a type of elemental with a ranged attack. If the party just starts running up to them, they'll step on more pressure plates and summon more.</li>
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</ul>
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</li>
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<li>UpperLeft Room:<ul>
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<li>MAGIC ITEM: <strong>Flawed Apprentice's Focus</strong>
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<ul>
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@ -381,9 +371,27 @@ dateCreated: 2023-02-22T16:48:17.330Z
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</ul>
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</li>
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<li>LowerLeftRoom:<ul>
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<li> </li>
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<li>Inside cabinet: Scroll of Detect Magic</li>
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</ul>
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</li>
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<li>Bottom Storage Room:<ul>
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<li>Sapphire worth 250g on Table<ul>
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<li>Trapped: Touching it</li>
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</ul>
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</li>
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</ul>
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</li>
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</ul>
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<p> </p>
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<h3>Floor 3</h3>
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<ul>
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<li>Door from 2nd floor to 3rd floor (i.e. bottom of stairs) has Symbol: Death cast on it.</li>
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<li>In corridor up to 3rd floor: Glyphs that summon elementals when stepped on, or when touching certain parts of the wall.<ul>
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<li>Symbol: Insanity? Maybe save this combo for later on.</li>
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<li>Instead: Have a type of elemental with a ranged attack. If the party just starts running up to them, they'll step on more pressure plates and summon more.</li>
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</ul>
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</li>
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<li> </li>
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</ul>
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<p> </p>
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<p> </p>
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