docs: update game-master/session-notes/Session50_60/Session56_MorattiTowerNotes
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title: Session56 Moratti Tower Notes
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title: Session56 Moratti Tower Notes
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description:
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description:
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published: true
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published: true
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date: 2023-05-25T13:34:58.814Z
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date: 2023-05-25T14:06:19.573Z
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tags: game-master, session 56, 56
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tags: game-master, session 56, 56
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editor: ckeditor
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editor: ckeditor
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dateCreated: 2023-02-22T16:48:17.330Z
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dateCreated: 2023-02-22T16:48:17.330Z
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@ -909,9 +909,16 @@ dateCreated: 2023-02-22T16:48:17.330Z
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<p> </p>
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<p> </p>
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<p>Amulet of Shattered Reflections:</p>
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<p>Amulet of Shattered Reflections:</p>
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<p>Attunement</p>
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<p>Attunement</p>
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<p>This amulet has a milky opaque gem, in which you can see an incredibly thin and malnurished version of yourself stare right back at you with a pair of empty eye-sockets.</p>
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<p>Once per day, you may cast See Invisibility for free. While active, you can also see into the border ethereal, and incorporeal creatures loose any potential resistances to any of your attacks.</p>
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<p>Once per day, you may cast See Invisibility for free. While active, you can also see into the border ethereal, and incorporeal creatures loose any potential resistances to any of your attacks.</p>
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<p>Curse: You cannot unattune to this item. Each time you use the See Invisibility feature, you permanently loose 1d6 Hit Points, as each time a small portion of your soul is sucked out of you. The wearer will start becoming transparent and ethereal over time if used repeatedly.</p>
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<p>Curse: You cannot unattune to this item. Each time you use the See Invisibility feature, you permanently loose 1d6 Hit Points, as each time a small portion of your soul is sucked out of you. The wearer will start becoming transparent and ethereal over time if used repeatedly.</p>
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<p> </p>
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<p> </p>
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<p><strong>Black Sword of Night (Longsword)</strong></p>
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<p>This sword provides a +2 to Damage and Attack Rolls. Whenever you kill a sentient non-trivial creature with this sword, you gain 5 tempory hit points</p>
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<p>Curse: This sword is cursed, and is inhabited by a Nightshade wishing to become free. You cannot unattune to this weapon. In addition, if you touch this weapon while it's not attuned to anyone, you must succeed on a DC15 Wisdom save or immediately become attuned to it.</p>
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<p>While attuned to this weapon, when attempting to draw any weapon, you must succeed on a DC15 Wisdom save, or end up drawing this one instead.</p>
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<p>When drawn, the sword will try to make you plunge it straight into your own heart. Make a DC15 Wisdom save when drawing this weapon. On a failure, you the rest of your turn plunging the sword into your chest, dealing 2d6 damage to yourself. You repeat this save at the start of each of your turn, with the damage increasing by 1d6 for each time you fail the save. On a successful save, the effect ends, and you become immune to it until the next day (gameplay-wise this is generally considered after each long rest).</p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<h3>Floor 7</h3>
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<h3>Floor 7</h3>
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