docs: update HBW/Eirus/Marcandria/Locations/Preborian_Forest
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title: Preborian Forest
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title: Preborian Forest
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description:
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description:
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published: true
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published: true
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date: 2023-12-13T20:48:49.684Z
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date: 2023-12-13T21:15:37.704Z
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tags: game-master, locations, marcandria locations, forests
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tags: game-master, locations, marcandria locations, forests
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editor: ckeditor
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editor: ckeditor
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dateCreated: 2023-12-07T20:28:21.641Z
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dateCreated: 2023-12-07T20:28:21.641Z
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<p>The fey in these verdant groves have no official structure or leadership, with the Fey's interactions with each other primarily being grounded in personal influence, common interests and social norms. The most influential fey in these groves is <a href="/HBW/Eirus/Marcandria/Characters/Kalythra">Kalythra</a>, an archfey who is the oldest living dryad in the forest.</p>
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<p>The fey in these verdant groves have no official structure or leadership, with the Fey's interactions with each other primarily being grounded in personal influence, common interests and social norms. The most influential fey in these groves is <a href="/HBW/Eirus/Marcandria/Characters/Kalythra">Kalythra</a>, an archfey who is the oldest living dryad in the forest.</p>
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<p> </p>
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<p> </p>
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<h3>The Gloomswamp</h3>
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<h3>The Gloomswamp</h3>
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<p>The gloomswamp covers a large part of the Preborian Forest's western area. As the name implies, it is a gloomy area, tangled and overgrown with foliage, but where everything is twisted, drooping, and appear half-withered. Thick soggy canopies block most of the light from ever reaching the ground, with rotting wood so entangled in it that it's unable to fall down, to the point where entire trees can be held aloft even with the entire bottom portion having rotted away. Only occasionally does the canopy split too allow for a clearing. It is an area that is both fetid and lush, with a decaying carcass surrounded by lush moss and aquatic plants that protrude through the swamp's shallow waters is a common type of sight. The sound of crickets and toads creates a constant melody in the swamp, with dim light from fireflies protruding through the ever-present fog, hovering between the twisted roots that protrude from the water. It can often be hard to discern the light from the fireflies from the hungry eyes of predators that also lurk in the waters.</p>
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<p>The Gloomswamp blankets a substantial portion of the western reaches of the Preborian Forest. As the name suggests, it's a dim, fetid, and tangled expanse that carries an eerie ambiance, with twisted and overgrown foliage that appears perpetually half-withered. A thick, soggy canopy obscures most of the sunlight, entangling rotted wood to such an extent that entire trees seem suspended despite their lower portions having decayed away. Only occasionally does the canopy split too allow for a decently sized clearing. This region teems with a paradoxical blend of decay and vitality. Decaying carcasses are often encircled by thriving moss and aquatic plants that peek through the swamp's shallow waters. The persistent croaking of crickets and toads composes a perpetual symphony, while the dim light of fireflies intermingles with the ever-present fog, creating an ethereal dance around twisted waterlogged roots. In this murky environment, distinguishing firefly luminescence from the glint of lurking predators' eyes can oftentimes be difficult.</p>
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<p>The area's swamp-like nature is in part due to gentle depressions and flat terrain that creates natural basins between the larger hills, though it's waterlogged half-wilted fetid nature is in equal part due to the presence of creature's that inhabit it, with the magic they exude having slowly suffused the area, making it more and more a reflection of the magical beings that inhabit it. The swamp itself is said to have been created by an ancient archfey known simply as Grandmother Mary, with fey and other monsters who thrive in such environments later migrating to it, their presence aiding in increasing its size. The swamp, half-wilted and droopy as it looks, contains a vast array of both mundane and mystical flora, from the most innocent moss to moving flesh-eating plant-monsters.</p>
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<p>The swamp's marshy character stems partly from its gently depressed and flat terrain, forming natural basins amidst the larger hills. Equally responsible for its waterlogged, half-wilted, and fetid nature are the creatures dwelling within. Their exuded magic has gradually suffused the region, transforming it into a reflection of the mystical beings that call it home. Legend tells that the swamp was initially created by an ancient hag, known only as Grandmother Mary. Over time, various fey and other magical creatures migrated to the swamp, further expanding its borders. Despite its drooping appearance, the swamp hosts an extensive array of both ordinary and mystical flora, ranging from unassuming moss to mobile flesh-eating plant-monstrosities.</p>
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<p>The swamp is home to both numerous fey, monsters, and other intelligent beings. As opposed to the fey that live in the verdant grove, the creatures here often stick to their own kind, as opposed to intermingling, and are often hostile to one another. While most have historically been in some kind of service to or cooperating with Grandmother Mary, her recent prolonged absence (as of 1353AD) have left most of the inhabitants free to pursue their own goals.</p>
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<p>This area harbors numerous fey, monsters, and sentient entities. Unlike the fey residing in the verdant groves, the inhabitants of the Gloomswamp tend to mingle only with their own kind, often clashing with one another. Historically, most had some form of association with or servitude to Grandmother Mary. However, her frequent prolonged absences has allowed these denizens to pursue their individual objectives.</p>
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<p>Small tribes of trolls make their camps in the swamp, hunting and often fighting with monsters and other troll tribes, though fights among tribes tend to nowhere since their regenerative abilities makes them unable to kill one another. Solitary ettins also hunt and make their hovels in the swamp. Small colonies of Vegepygmies are also spread throughout the swamp, sheltering where the canopy above is so dense it prevents all sunlight from shining through, thus creating pockets where the vegepygmies' russet mold can survive. Catoblepas can also be found munching on the swamp's vegetation, their fetid nature enhancing the same characteristics in the swamp as well. Predators such as carrion crawlers, displacer beasst, and hydras also lurk in the swamp, always looking for their next prey.</p>
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<p>Within the swamp's murk, small troll tribes establish camps, engaged in hunting and frequent skirmishes with other trolls and monstrous denizens, although battles among trolls rarely yield results due to trolls' regenerative abilities. Solitary ettins also carve out territories in the swamp, while small colonies of Vegepygmies thrive in pockets where the dense canopy prevents sunlight, enabling their russet mold to flourish. Catoblepas can be found grazing on the swamp's vegetation, exacerbating its fetid characteristics. Predators such as carrion crawlers, displacer beasts, and hydras also lurk in the swamp, ceaselessly seeking their next prey.</p>
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<p>In the middle of the swamp is Grandmother Mary's grand oak tree, hollowed out to serve as her home and lair when she's in the forest. As of 1353AD, it's been nearly 3 decades since she last used this lair, though her loyal Yeth Hounds still watch over it in her absence. Wood Woads, created by Mary through a ritual that includes carving out the heart of a living humanoid, also stand guard around the swamp, still abiding by Grandmother Mary's order to keep unwanted visitors out.</p>
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<p>At the heart of the swamp stands Grandmother Mary's colossal oak tree, its hollowed interior serving as her lair when she's present in the forest. Even during her long absences, her loyal Yeth Hounds and other servants continue to guard her home and domain. Wood Woads, created through a ritual involving the carved-out heart of a living humanoid, stand as silent sentinels throughout the swamp, unwaveringly upholding Grandmother Mary's mandate to repel unwanted intruders.</p>
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<p> </p>
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<p> </p>
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<p>CHATGPT:</p>
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<p>The Gloomswamp blankets a substantial portion of the western Preborian Forest. As the name suggests, it's a dim and tangled expanse where foliage hangs in twisted, half-withered clusters. Thick, waterlogged canopies block most sunlight, while rotting wood interlocks, preventing it from falling to the ground. Entire trees seem suspended in the air, their lower halves decayed away. The swamp is both fetid and lush, with decaying matter juxtaposed against thriving moss and aquatic plants emerging from shallow waters. The constant chorus of crickets and toads fills the air, and dim firefly lights dance amidst the ever-present fog, mingling with the watchful eyes of lurking predators in the murky depths.</p>
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<p>//CHATGPT END</p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<ul>
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<ul>
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