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title: Deity Equivalences
description: Lists equivalent deities. Not to be read by players
published: true
date: 2025-05-15T18:22:45.264Z
date: 2025-05-15T19:29:13.491Z
tags: game-master, deity equivalences, deities, pantheons, gods
editor: ckeditor
dateCreated: 2023-01-06T16:53:50.445Z
@ -638,19 +638,20 @@ dateCreated: 2023-01-06T16:53:50.445Z
</figure>
<p>&nbsp;</p>
<h2>KLADD AREA</h2>
<h3>🩸 <strong>Ilmater (or your Ilmater-equivalent), the Bound Shepherd</strong></h3>
<p><strong>Titles:</strong> The God of the Weeping Cord • He Who Endures • Shelter of the Shattered<br><strong>Domains:</strong> Endurance, Compassion, Martyrdom, Redemption, Protection<br><strong>Symbol:</strong> A pair of open hands bound in red cord, radiating gentle light</p>
<blockquote>
<p><i>"Your pain is not meaningless. I carry it with you."</i></p>
</blockquote>
<p>Ilmater is the god of the burdened — the silent guardian of those who suffer, the steady light that does not waver even in the darkest cruelty. His faith teaches that <strong>to endure without vengeance is strength</strong>, and that dignity, mercy, and kindness are <strong>acts of rebellion</strong> in a world steeped in cruelty.</p>
<p>He does not call his followers to conquest, but to quiet defiance: to <strong>stand firm when all others fall</strong>, to lift others even when broken themselves. He is the divine protector of the wounded soul, the martyr who shields the weak not for glory, but because no one else will.</p>
<p>To worship Ilmater is to choose the harder path: <strong>to bear pain, and still choose grace</strong>.</p>
<blockquote>
<p><i>"In suffering, we do not become lesser — we become guardians."</i></p>
</blockquote>
<h3>&nbsp;</h3>
<p><strong>Ilmater</strong> is <strong>principled</strong>. His worshippers <i>suffer and protect</i>. He is endurance, quiet dignity, and unbroken compassion. He validates sacrifice and restraint as paths to salvation.</p>
<h2>❄️ Auril — Entropy and Desolation</h2>
<p>""She could be a goddess of entropy, not just winter. The stillness after death. The long silence. Loneliness. Consider folding disease and desolation into her. A cosmic stillness that opposes vitality." "</p>
<p>&nbsp;</p>
<p>What you're doing here is <i>brilliant</i>: re-framing Auril not as just "goddess of snowstorms," but as <strong>cosmic entropy</strong> — the force that makes warmth fade, connections fray, and voices fall silent.</p>
<p>She's not Death, but she's <i>why</i> things die. And why people fear being forgotten after.</p>
<h3>➤ Her Roles:</h3>
<p><strong>Entropy incarnate</strong>: The gradual stilling of everything — heat loss, social bonds, hope.</p>
<p><strong>Goddess of Despair</strong>: Not evil, not malevolent — just <i>indifferent</i>. The cold silence.</p>
<p><strong>The End of Song</strong>: Her name is whispered by those who bury the last of their family.</p>
<h3>➤ Why Shes Prayed To:</h3>
<p><strong>Mourners</strong> seek her quiet to grieve without judgment.</p>
<p><strong>Hermits and exiles</strong> whisper to her to be left alone.</p>
<p><strong>Those at deaths door</strong> may appeal for a painless end.</p>
<p><strong>Cursed or plague-stricken</strong> call to her not for healing, but for surrender.</p>
<p>&nbsp;</p>
<p>Gruumsh says: <i>"You are alone, and you must become powerful."</i><br>Ilmater says: <i>"You are not alone, and we will carry each other."</i></p>
<p>&nbsp;</p>
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</ul>
</li>
<li>Geogrraphy<ul>
<li>Malar/Mielikki - Green Moon; Hunter; The Wild; The Hunt; Survival;</li>
<li>Annam - Green Moon; Hunter; The Wild; The Hunt; Survival;</li>
<li>Auril - Cold; Winter</li>
<li>Umberlee / Wavemother / Deityy of the Sea</li>
</ul>