docs: update game-master/session-notes/Session50_60/Session56_GeneralNotes

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MortenGM 2023-02-11 11:16:07 +00:00 committed by Strix
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title: Session56 GeneralNotes title: Session56 GeneralNotes
description: description:
published: true published: true
date: 2023-02-11T11:15:07.629Z date: 2023-02-11T11:16:06.075Z
tags: game-master, session 56, 56 tags: game-master, session 56, 56
editor: ckeditor editor: ckeditor
dateCreated: 2023-02-11T10:43:37.852Z dateCreated: 2023-02-11T10:43:37.852Z
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<li>Wooden owl that will turn its head in an animated fashion when they get in visual range. Will activate traps.</li> <li>Wooden owl that will turn its head in an animated fashion when they get in visual range. Will activate traps.</li>
<li>Rugs of smoldering. - While smoldered, will have to do Athletics checks to avoid being pushed 5ft in a random direction, potentially triggering more traps.</li> <li>Rugs of smoldering. - While smoldered, will have to do Athletics checks to avoid being pushed 5ft in a random direction, potentially triggering more traps.</li>
<li>Teleportation trap that will teleport them into an impenetrable stasis field in the cellar area - stasis field is luckily damaged due to disrepair.</li> <li>Teleportation trap that will teleport them into an impenetrable stasis field in the cellar area - stasis field is luckily damaged due to disrepair.</li>
<li>A lot of glyphs, sigils, pressure plates, etc.<ul>
<li>Also place more easily found magical glyph trap right by a more hidden pressure plate, to bait people into inspecting the glyph and inadvertently trigger the pressure plate instead.</li>
</ul>
</li>
</ul> </ul>
<p>&nbsp;</p> <p>&nbsp;</p>