docs: update game-master/session-notes/Session70_80/Session71_GeneralNotes

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title: Session 71 GeneralNotes title: Session 71 GeneralNotes
description: description:
published: true published: true
date: 2024-01-02T12:38:41.701Z date: 2024-01-02T13:20:54.967Z
tags: game-master tags: game-master
editor: ckeditor editor: ckeditor
dateCreated: 2023-11-27T20:16:01.199Z dateCreated: 2023-11-27T20:16:01.199Z
@ -48,6 +48,24 @@ dateCreated: 2023-11-27T20:16:01.199Z
<li>Moretti: “Now then. You are currently standing in an antimagic field. That means you and anything on you is currently disconnected from the fabric of magic. Said otherwise, all effects magical in nature should be suppressed. The previous owner of that dagger your wearing tried to murder his own family, and then attempted to take his own life when he was stopped from doing so. I'd rather not have that happen for what comes next. The dagger's effects should currently be subdued. I want you to place it in the chest and close it.”</li> <li>Moretti: “Now then. You are currently standing in an antimagic field. That means you and anything on you is currently disconnected from the fabric of magic. Said otherwise, all effects magical in nature should be suppressed. The previous owner of that dagger your wearing tried to murder his own family, and then attempted to take his own life when he was stopped from doing so. I'd rather not have that happen for what comes next. The dagger's effects should currently be subdued. I want you to place it in the chest and close it.”</li>
</ul> </ul>
</li> </li>
<li>Moretti's strategy:&nbsp;<ul>
<li>if he's cooperative:<ul>
<li>Will drop the anti-magic field.</li>
<li>She'll have a wall of force between him and herself, placed outside the anti-magic field.</li>
<li>Initiative for who goes first. if cairne is before Simulacrum, then he has to roll a Wisdom save to see if he can resist the urge to retrieve the dagger for 1 round.</li>
<li>Simulacrum will cast Remove Curse on Cairne.<ul>
<li>DC18 Con save. 10d10 Necrotic damage on fail, half on save. Dies if brought to 0 HP (Warding ring will trigger if brought to 0 HP)</li>
</ul>
</li>
<li>She'll then drop the Wall of Force and go dispel the mark on his arm using a crystal, drawing the mark into it.</li>
</ul>
</li>
</ul>
</li>
<li>It not cooperative: Will have him knocked out using Magic Missiles etc.<ul>
<li>Simulacrum will drop antimagic field by casting Greater Invisibility, and then cast Magic Missiles on Cairne until he drops.</li>
</ul>
</li>
</ul> </ul>
</li> </li>
</ul> </ul>