docs: update game-master/Progression_HelpPage
This commit is contained in:
parent
1b98dd0062
commit
356001950c
|
@ -2,7 +2,7 @@
|
|||
title: Progression Help Page
|
||||
description:
|
||||
published: true
|
||||
date: 2023-11-07T13:51:20.941Z
|
||||
date: 2023-11-07T14:57:06.212Z
|
||||
tags: game-master
|
||||
editor: ckeditor
|
||||
dateCreated: 2023-01-25T20:16:29.853Z
|
||||
|
@ -388,7 +388,7 @@ dateCreated: 2023-01-25T20:16:29.853Z
|
|||
</ul>
|
||||
<h3>Magical items</h3>
|
||||
<ul>
|
||||
<li>(I-MA011) Power Conduit Shard</li>
|
||||
<li><a href="/HBW/Items/magical/Power_Conduit_Shard"><mark class="pen-green">(I-MA011) Power Conduit Shard</mark></a></li>
|
||||
<li><a href="/HBW/Items/magical/Concalian_Memory_Crystal_1">(I-MA023) Concalian Memory Crystal (#1)</a> – Write out the Flashback scene in another page somewhere, and add a link to it from this item's page at some point.</li>
|
||||
<li><a href="/HBW/Items/magical/Pendant_of_Courage"><mark class="pen-green">(I-MA024) Pendant of Courage</mark></a></li>
|
||||
<li><a href="/HBW/Items/magical/Warding_Ring"><mark class="pen-green">(I-MA025) Warding Ring</mark></a></li>
|
||||
|
@ -432,6 +432,8 @@ dateCreated: 2023-01-25T20:16:29.853Z
|
|||
<li><a href="/HBW/Items/Equipment/Ancient_Concalian_Shortsword"><mark class="pen-green">I-EQ002 Ancient Concalian Shortsword</mark></a></li>
|
||||
<li><a href="/HBW/Items/Equipment/Ancient_Concalian_Spear"><mark class="pen-green">I-EQ003 Ancient Concalian Spear</mark></a></li>
|
||||
<li><a href="/HBW/Items/Equipment/Ancient_Concalian_Breastplate"><mark class="pen-green">I-EQ004 Ancient Concalian Breastplate</mark></a></li>
|
||||
<li>I-EQ005 Dwarvenforged Warhammer</li>
|
||||
<li> </li>
|
||||
</ul>
|
||||
<h1>Random Notes to Self</h1>
|
||||
<p>I know people are sensitive about skin tone descriptions. You don't have to constantly repeat it. It's a fantasy culture, i.e. not a description of real people. Culture's have what one could consider typical characteristics, skin tones being one of these. I'm looking for a description for what the average look would be, with there of course being mentions of typical range of variation, as well as instances of people with characteristics outside these. However, it will then intrinsically be implied that these characteristics are at least in part due to the influence of another culture. There are no limitations on what players in the setting are allowed to be within different cultures, though they have to accept that their choices may not be the norm within that culture, and that unusual choices have some in-universe implications as to where these characteristics originate from.</p>
|
||||
|
|
Loading…
Reference in New Issue