docs: update HBW/Eirus/Marcandria/Locations/Preborian_Forest
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title: Preborian Forest
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title: Preborian Forest
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description:
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description:
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published: true
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published: true
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date: 2023-12-12T14:23:58.811Z
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date: 2023-12-12T14:26:17.157Z
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tags: game-master, locations, marcandria locations, forests
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tags: game-master, locations, marcandria locations, forests
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editor: ckeditor
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editor: ckeditor
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dateCreated: 2023-12-07T20:28:21.641Z
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dateCreated: 2023-12-07T20:28:21.641Z
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@ -19,6 +19,8 @@ dateCreated: 2023-12-07T20:28:21.641Z
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<p>The dryads view themselves as guardians of the woodlands, and protect it fiercely. Intruders who they believe may harm their forest quickly find themselves assailed with their poison-dipped arrows and fey magic as they dart across the canopies. The dryads, having lost sisters in the past due to lumbering activities done by humanoids, sees all humanoids as threats to their forests, and therefore attack them on sight. Of the fey in the Preborian Forest, the dryads are the ones Marcandrians are most familiar with, specifically because it's usually they who drive off or kill those who dare enter their forest. The dryads' ability to communicate with plants, alongside the interconnectedness of the forest's roots, allows the forest to notify them when it's being harmed. However, the forest's vast size coupled with the dryads not being particularly numerous means they are by no means able to stave all of the Marcandrians lumbering and forest clearing activities along the forest's edge.</p>
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<p>The dryads view themselves as guardians of the woodlands, and protect it fiercely. Intruders who they believe may harm their forest quickly find themselves assailed with their poison-dipped arrows and fey magic as they dart across the canopies. The dryads, having lost sisters in the past due to lumbering activities done by humanoids, sees all humanoids as threats to their forests, and therefore attack them on sight. Of the fey in the Preborian Forest, the dryads are the ones Marcandrians are most familiar with, specifically because it's usually they who drive off or kill those who dare enter their forest. The dryads' ability to communicate with plants, alongside the interconnectedness of the forest's roots, allows the forest to notify them when it's being harmed. However, the forest's vast size coupled with the dryads not being particularly numerous means they are by no means able to stave all of the Marcandrians lumbering and forest clearing activities along the forest's edge.</p>
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<p>The dryads share these groves with numerous other types of fey. Among these</p>
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<p>The dryads share these groves with numerous other types of fey. Among these</p>
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<p> </p>
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<p> </p>
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<p>Satyrs - court dryads as a way to procreate.</p>
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<p>Pixies, sprites, quicklings. Tricksters. Faerie dragons also make ttheir home in the groves, and also play tricks.</p>
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<p>The dryads are not very organized or structured, often cooperating and collaborating with each other, but with no overarching strategy across their kind.</p>
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<p>The dryads are not very organized or structured, often cooperating and collaborating with each other, but with no overarching strategy across their kind.</p>
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<p>Oldest and most respected is ____<strong>. </strong>Fey who live among the dryads, or near their groves, include __ (satyrs, pixies, sprites, …)</p>
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<p>Oldest and most respected is ____<strong>. </strong>Fey who live among the dryads, or near their groves, include __ (satyrs, pixies, sprites, …)</p>
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<p> </p>
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<p> </p>
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<li>Forest is rich in fey magic, with regions of the forest often reflecting the nature of its fey inhabitants. Some beasts have also been infused with fey magic, making them more mystical and sometimes more intelligent.</li>
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<li>Forest is rich in fey magic, with regions of the forest often reflecting the nature of its fey inhabitants. Some beasts have also been infused with fey magic, making them more mystical and sometimes more intelligent.</li>
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</ul>
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</ul>
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<p> </p>
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<p> </p>
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<p><strong>OLD:</strong></p>
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<p>"The Forbidden Forest" is a large forest located the north-central part of Sillavengo. While travelling through the forest is the shortest path between between Rosella and Sillavengo, many opt to take the paths around the mountains rather than going through the forest.</p>
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<p> </p>
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<p>The forest is the domain of the Sisters of the Forest. The Sisters of the Forest are a group of dryads. They are fiercly protective of their forest, driving off or killing anyone who they believe threathens their home. They rarely enter direct confrontation, instead attacking from afar using poisoned arrows while using the forest itself to remain hidden. The Sisters of the Forest are lead by <i>the Green Enchantress</i> (who's a move powerful version of a Sister of the Forest).</p>
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<p> </p>
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<p>People who seek the Sisters of the Forest's aid do so by bringing a large amount of tribute, oftenmost rare seeds, herbs, or flowers (in a condition where they can be planted) with them just past a few hundred feets into the forest. The tribute is presented, and the petitioner waits for one of the Sisters to hopefully reveal herself. This tribute is solely for the chance of getting an audience with a Sister of the Forest, meaning payment for the actual service, should they agree to provice it, comes in addition. One may not leave with the tribute, regardless of whether or not they got a response.</p>
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<p> </p>
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<p> </p>
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<p>People who seek to travel through the forest are advised to do so only if necessary. They are also often adviced to offer tribute to the Sisters of the Forest at the forest's border. Tribute often takes the form of rare flowers, herbs, or seeds, that should be in a state where they can be planted within the forest itself. Providing a tribute to the Sisters does by no means guarantee ones safety, yet the gesture may improve one's chances of being let through. Who is an who isn't allowed to travel through the forest is entirely based on the individual. A merchant may have traveled the route for 30 years without ever having a confrontation with the Sisters, while another may killed the first time he/she enters the forest. Druids, forest gnomes, wood elves, and people who's traveled through numerous times before without an incident normally have higher chances of being left alone. However, the Sisters of the Forest are unforgiving by nature, and a single misstep, regardless of circumstances, may have them forever bar ones entry to the forest. (While being forgiven is possible, it is extremely difficult). People traveling through the forest rarely know whether or not they are being watched unless they are attacked.</p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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<p> </p>
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@ -82,7 +74,7 @@ dateCreated: 2023-12-07T20:28:21.641Z
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<li>Fey-infused beasts (examples): Giant Toads, Giant Fire Beetle, Giant Lynx</li>
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<li>Fey-infused beasts (examples): Giant Toads, Giant Fire Beetle, Giant Lynx</li>
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<li><strong>Birds:</strong> Bats, Eagles, Hawks, Ravens, Owls, Giant Owls, Vultures, Misc small birds</li>
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<li><strong>Birds:</strong> Bats, Eagles, Hawks, Ravens, Owls, Giant Owls, Vultures, Misc small birds</li>
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<li><strong>Fey:</strong> Dryads, Pixies, Quicklings, Satyrs, Sprites</li>
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<li><strong>Fey:</strong> Dryads, Pixies, Quicklings, Satyrs, Sprites</li>
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<li><strong>Monsters and other no-mundane beings:</strong> Bagienikk</li>
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<li><strong>Monsters and other no-mundane beings:</strong> Bagienikk, Faerie Dragons</li>
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<li>Plants: Awakened shrubs</li>
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<li>Plants: Awakened shrubs</li>
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</ul>
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</ul>
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</li>
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</li>
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