stormbrigade_sheriff/sbsheriff/Lib/site-packages/disnake/client.py

2791 lines
92 KiB
Python

# SPDX-License-Identifier: MIT
from __future__ import annotations
import asyncio
import logging
import signal
import sys
import traceback
import warnings
from datetime import datetime, timedelta
from errno import ECONNRESET
from typing import (
TYPE_CHECKING,
Any,
Callable,
Coroutine,
Dict,
Generator,
List,
Literal,
NamedTuple,
Optional,
Sequence,
Tuple,
TypeVar,
Union,
overload,
)
import aiohttp
from . import utils
from .activity import ActivityTypes, BaseActivity, create_activity
from .app_commands import (
APIMessageCommand,
APISlashCommand,
APIUserCommand,
ApplicationCommand,
GuildApplicationCommandPermissions,
)
from .appinfo import AppInfo
from .application_role_connection import ApplicationRoleConnectionMetadata
from .backoff import ExponentialBackoff
from .channel import PartialMessageable, _threaded_channel_factory
from .emoji import Emoji
from .enums import ApplicationCommandType, ChannelType, Status
from .errors import (
ConnectionClosed,
GatewayNotFound,
HTTPException,
InvalidData,
PrivilegedIntentsRequired,
SessionStartLimitReached,
)
from .flags import ApplicationFlags, Intents, MemberCacheFlags
from .gateway import DiscordWebSocket, ReconnectWebSocket
from .guild import Guild, GuildBuilder
from .guild_preview import GuildPreview
from .http import HTTPClient
from .i18n import LocalizationProtocol, LocalizationStore
from .invite import Invite
from .iterators import GuildIterator
from .mentions import AllowedMentions
from .object import Object
from .stage_instance import StageInstance
from .state import ConnectionState
from .sticker import GuildSticker, StandardSticker, StickerPack, _sticker_factory
from .template import Template
from .threads import Thread
from .ui.view import View
from .user import ClientUser, User
from .utils import MISSING
from .voice_client import VoiceClient
from .voice_region import VoiceRegion
from .webhook import Webhook
from .widget import Widget
if TYPE_CHECKING:
from .abc import GuildChannel, PrivateChannel, Snowflake, SnowflakeTime
from .app_commands import APIApplicationCommand
from .asset import AssetBytes
from .channel import DMChannel
from .enums import Event
from .member import Member
from .message import Message
from .types.application_role_connection import (
ApplicationRoleConnectionMetadata as ApplicationRoleConnectionMetadataPayload,
)
from .types.gateway import SessionStartLimit as SessionStartLimitPayload
from .voice_client import VoiceProtocol
__all__ = (
"Client",
"SessionStartLimit",
"GatewayParams",
)
CoroT = TypeVar("CoroT", bound=Callable[..., Coroutine[Any, Any, Any]])
_log = logging.getLogger(__name__)
def _cancel_tasks(loop: asyncio.AbstractEventLoop) -> None:
tasks = {t for t in asyncio.all_tasks(loop=loop) if not t.done()}
if not tasks:
return
_log.info("Cleaning up after %d tasks.", len(tasks))
for task in tasks:
task.cancel()
loop.run_until_complete(asyncio.gather(*tasks, return_exceptions=True))
_log.info("All tasks finished cancelling.")
for task in tasks:
if task.cancelled():
continue
if task.exception() is not None:
loop.call_exception_handler(
{
"message": "Unhandled exception during Client.run shutdown.",
"exception": task.exception(),
"task": task,
}
)
def _cleanup_loop(loop: asyncio.AbstractEventLoop) -> None:
try:
_cancel_tasks(loop)
loop.run_until_complete(loop.shutdown_asyncgens())
finally:
_log.info("Closing the event loop.")
loop.close()
class SessionStartLimit:
"""A class that contains information about the current session start limit,
at the time when the client connected for the first time.
.. versionadded:: 2.5
Attributes
----------
total: :class:`int`
The total number of allowed session starts.
remaining: :class:`int`
The remaining number of allowed session starts.
reset_after: :class:`int`
The number of milliseconds after which the :attr:`.remaining` limit resets,
relative to when the client connected.
See also :attr:`reset_time`.
max_concurrency: :class:`int`
The number of allowed ``IDENTIFY`` requests per 5 seconds.
reset_time: :class:`datetime.datetime`
The approximate time at which which the :attr:`.remaining` limit resets.
"""
__slots__: Tuple[str, ...] = (
"total",
"remaining",
"reset_after",
"max_concurrency",
"reset_time",
)
def __init__(self, data: SessionStartLimitPayload) -> None:
self.total: int = data["total"]
self.remaining: int = data["remaining"]
self.reset_after: int = data["reset_after"]
self.max_concurrency: int = data["max_concurrency"]
self.reset_time: datetime = utils.utcnow() + timedelta(milliseconds=self.reset_after)
def __repr__(self) -> str:
return (
f"<SessionStartLimit total={self.total!r} remaining={self.remaining!r} "
f"reset_after={self.reset_after!r} max_concurrency={self.max_concurrency!r} reset_time={self.reset_time!s}>"
)
class GatewayParams(NamedTuple):
"""Container type for configuring gateway connections.
.. versionadded:: 2.6
Parameters
----------
encoding: :class:`str`
The payload encoding (``json`` is currently the only supported encoding).
Defaults to ``"json"``.
zlib: :class:`bool`
Whether to enable transport compression.
Defaults to ``True``.
"""
encoding: Literal["json"] = "json"
zlib: bool = True
class Client:
"""Represents a client connection that connects to Discord.
This class is used to interact with the Discord WebSocket and API.
A number of options can be passed to the :class:`Client`.
Parameters
----------
max_messages: Optional[:class:`int`]
The maximum number of messages to store in the internal message cache.
This defaults to ``1000``. Passing in ``None`` disables the message cache.
.. versionchanged:: 1.3
Allow disabling the message cache and change the default size to ``1000``.
loop: Optional[:class:`asyncio.AbstractEventLoop`]
The :class:`asyncio.AbstractEventLoop` to use for asynchronous operations.
Defaults to ``None``, in which case the default event loop is used via
:func:`asyncio.get_event_loop()`.
asyncio_debug: :class:`bool`
Whether to enable asyncio debugging when the client starts.
Defaults to False.
connector: Optional[:class:`aiohttp.BaseConnector`]
The connector to use for connection pooling.
proxy: Optional[:class:`str`]
Proxy URL.
proxy_auth: Optional[:class:`aiohttp.BasicAuth`]
An object that represents proxy HTTP Basic Authorization.
shard_id: Optional[:class:`int`]
Integer starting at ``0`` and less than :attr:`.shard_count`.
shard_count: Optional[:class:`int`]
The total number of shards.
application_id: :class:`int`
The client's application ID.
intents: Optional[:class:`Intents`]
The intents that you want to enable for the session. This is a way of
disabling and enabling certain gateway events from triggering and being sent.
If not given, defaults to a regularly constructed :class:`Intents` class.
.. versionadded:: 1.5
member_cache_flags: :class:`MemberCacheFlags`
Allows for finer control over how the library caches members.
If not given, defaults to cache as much as possible with the
currently selected intents.
.. versionadded:: 1.5
chunk_guilds_at_startup: :class:`bool`
Indicates if :func:`.on_ready` should be delayed to chunk all guilds
at start-up if necessary. This operation is incredibly slow for large
amounts of guilds. The default is ``True`` if :attr:`Intents.members`
is ``True``.
.. versionadded:: 1.5
status: Optional[Union[class:`str`, :class:`.Status`]]
A status to start your presence with upon logging on to Discord.
activity: Optional[:class:`.BaseActivity`]
An activity to start your presence with upon logging on to Discord.
allowed_mentions: Optional[:class:`AllowedMentions`]
Control how the client handles mentions by default on every message sent.
.. versionadded:: 1.4
heartbeat_timeout: :class:`float`
The maximum numbers of seconds before timing out and restarting the
WebSocket in the case of not receiving a HEARTBEAT_ACK. Useful if
processing the initial packets take too long to the point of disconnecting
you. The default timeout is 60 seconds.
guild_ready_timeout: :class:`float`
The maximum number of seconds to wait for the GUILD_CREATE stream to end before
preparing the member cache and firing READY. The default timeout is 2 seconds.
.. versionadded:: 1.4
assume_unsync_clock: :class:`bool`
Whether to assume the system clock is unsynced. This applies to the ratelimit handling
code. If this is set to ``True``, the default, then the library uses the time to reset
a rate limit bucket given by Discord. If this is ``False`` then your system clock is
used to calculate how long to sleep for. If this is set to ``False`` it is recommended to
sync your system clock to Google's NTP server.
.. versionadded:: 1.3
enable_debug_events: :class:`bool`
Whether to enable events that are useful only for debugging gateway related information.
Right now this involves :func:`on_socket_raw_receive` and :func:`on_socket_raw_send`. If
this is ``False`` then those events will not be dispatched (due to performance considerations).
To enable these events, this must be set to ``True``. Defaults to ``False``.
.. versionadded:: 2.0
enable_gateway_error_handler: :class:`bool`
Whether to enable the :func:`disnake.on_gateway_error` event.
Defaults to ``True``.
If this is disabled, exceptions that occur while parsing (known) gateway events
won't be handled and the pre-v2.6 behavior of letting the exception propagate up to
the :func:`connect`/:func:`start`/:func:`run` call is used instead.
.. versionadded:: 2.6
localization_provider: :class:`.LocalizationProtocol`
An implementation of :class:`.LocalizationProtocol` to use for localization of
application commands.
If not provided, the default :class:`.LocalizationStore` implementation is used.
.. versionadded:: 2.5
.. versionchanged:: 2.6
Can no longer be provided together with ``strict_localization``, as it does
not apply to the custom localization provider entered in this parameter.
strict_localization: :class:`bool`
Whether to raise an exception when localizations for a specific key couldn't be found.
This is mainly useful for testing/debugging, consider disabling this eventually
as missing localized names will automatically fall back to the default/base name without it.
Only applicable if the ``localization_provider`` parameter is not provided.
Defaults to ``False``.
.. versionadded:: 2.5
.. versionchanged:: 2.6
Can no longer be provided together with ``localization_provider``, as this parameter is
ignored for custom localization providers.
gateway_params: :class:`.GatewayParams`
Allows configuring parameters used for establishing gateway connections,
notably enabling/disabling compression (enabled by default).
Encodings other than JSON are not supported.
.. versionadded:: 2.6
Attributes
----------
ws
The websocket gateway the client is currently connected to. Could be ``None``.
loop: :class:`asyncio.AbstractEventLoop`
The event loop that the client uses for asynchronous operations.
session_start_limit: Optional[:class:`SessionStartLimit`]
Information about the current session start limit.
Only available after initiating the connection.
.. versionadded:: 2.5
i18n: :class:`.LocalizationProtocol`
An implementation of :class:`.LocalizationProtocol` used for localization of
application commands.
.. versionadded:: 2.5
"""
def __init__(
self,
*,
asyncio_debug: bool = False,
loop: Optional[asyncio.AbstractEventLoop] = None,
shard_id: Optional[int] = None,
shard_count: Optional[int] = None,
enable_debug_events: bool = False,
enable_gateway_error_handler: bool = True,
localization_provider: Optional[LocalizationProtocol] = None,
strict_localization: bool = False,
gateway_params: Optional[GatewayParams] = None,
connector: Optional[aiohttp.BaseConnector] = None,
proxy: Optional[str] = None,
proxy_auth: Optional[aiohttp.BasicAuth] = None,
assume_unsync_clock: bool = True,
max_messages: Optional[int] = 1000,
application_id: Optional[int] = None,
heartbeat_timeout: float = 60.0,
guild_ready_timeout: float = 2.0,
allowed_mentions: Optional[AllowedMentions] = None,
activity: Optional[BaseActivity] = None,
status: Optional[Union[Status, str]] = None,
intents: Optional[Intents] = None,
chunk_guilds_at_startup: Optional[bool] = None,
member_cache_flags: Optional[MemberCacheFlags] = None,
) -> None:
# self.ws is set in the connect method
self.ws: DiscordWebSocket = None # type: ignore
if loop is None:
with warnings.catch_warnings():
warnings.simplefilter("ignore", DeprecationWarning)
self.loop: asyncio.AbstractEventLoop = asyncio.get_event_loop()
else:
self.loop: asyncio.AbstractEventLoop = loop
self.loop.set_debug(asyncio_debug)
self._listeners: Dict[str, List[Tuple[asyncio.Future, Callable[..., bool]]]] = {}
self.session_start_limit: Optional[SessionStartLimit] = None
self.http: HTTPClient = HTTPClient(
connector,
proxy=proxy,
proxy_auth=proxy_auth,
unsync_clock=assume_unsync_clock,
loop=self.loop,
)
self._handlers: Dict[str, Callable] = {
"ready": self._handle_ready,
"connect_internal": self._handle_first_connect,
}
self._hooks: Dict[str, Callable] = {"before_identify": self._call_before_identify_hook}
self._enable_debug_events: bool = enable_debug_events
self._enable_gateway_error_handler: bool = enable_gateway_error_handler
self._connection: ConnectionState = self._get_state(
max_messages=max_messages,
application_id=application_id,
heartbeat_timeout=heartbeat_timeout,
guild_ready_timeout=guild_ready_timeout,
allowed_mentions=allowed_mentions,
activity=activity,
status=status,
intents=intents,
chunk_guilds_at_startup=chunk_guilds_at_startup,
member_cache_flags=member_cache_flags,
)
self.shard_id: Optional[int] = shard_id
self.shard_count: Optional[int] = shard_count
self._connection.shard_count = shard_count
self._closed: bool = False
self._ready: asyncio.Event = asyncio.Event()
self._first_connect: asyncio.Event = asyncio.Event()
self._connection._get_websocket = self._get_websocket
self._connection._get_client = lambda: self
if VoiceClient.warn_nacl:
VoiceClient.warn_nacl = False
_log.warning("PyNaCl is not installed, voice will NOT be supported")
if strict_localization and localization_provider is not None:
raise ValueError(
"Providing both `localization_provider` and `strict_localization` is not supported."
" If strict localization is desired for a customized localization provider, this"
" should be implemented by that custom provider."
)
self.i18n: LocalizationProtocol = (
LocalizationStore(strict=strict_localization)
if localization_provider is None
else localization_provider
)
self.gateway_params: GatewayParams = gateway_params or GatewayParams()
if self.gateway_params.encoding != "json":
raise ValueError("Gateway encodings other than `json` are currently not supported.")
# internals
def _get_websocket(
self, guild_id: Optional[int] = None, *, shard_id: Optional[int] = None
) -> DiscordWebSocket:
return self.ws
def _get_state(
self,
*,
max_messages: Optional[int],
application_id: Optional[int],
heartbeat_timeout: float,
guild_ready_timeout: float,
allowed_mentions: Optional[AllowedMentions],
activity: Optional[BaseActivity],
status: Optional[Union[str, Status]],
intents: Optional[Intents],
chunk_guilds_at_startup: Optional[bool],
member_cache_flags: Optional[MemberCacheFlags],
) -> ConnectionState:
return ConnectionState(
dispatch=self.dispatch,
handlers=self._handlers,
hooks=self._hooks,
http=self.http,
loop=self.loop,
max_messages=max_messages,
application_id=application_id,
heartbeat_timeout=heartbeat_timeout,
guild_ready_timeout=guild_ready_timeout,
allowed_mentions=allowed_mentions,
activity=activity,
status=status,
intents=intents,
chunk_guilds_at_startup=chunk_guilds_at_startup,
member_cache_flags=member_cache_flags,
)
def _handle_ready(self) -> None:
self._ready.set()
def _handle_first_connect(self) -> None:
if self._first_connect.is_set():
return
self._first_connect.set()
@property
def latency(self) -> float:
""":class:`float`: Measures latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.
This could be referred to as the Discord WebSocket protocol latency.
"""
ws = self.ws
return float("nan") if not ws else ws.latency
def is_ws_ratelimited(self) -> bool:
"""Whether the websocket is currently rate limited.
This can be useful to know when deciding whether you should query members
using HTTP or via the gateway.
.. versionadded:: 1.6
:return type: :class:`bool`
"""
if self.ws:
return self.ws.is_ratelimited()
return False
@property
def user(self) -> ClientUser:
"""Optional[:class:`.ClientUser`]: Represents the connected client. ``None`` if not logged in."""
return self._connection.user
@property
def guilds(self) -> List[Guild]:
"""List[:class:`.Guild`]: The guilds that the connected client is a member of."""
return self._connection.guilds
@property
def emojis(self) -> List[Emoji]:
"""List[:class:`.Emoji`]: The emojis that the connected client has."""
return self._connection.emojis
@property
def stickers(self) -> List[GuildSticker]:
"""List[:class:`.GuildSticker`]: The stickers that the connected client has.
.. versionadded:: 2.0
"""
return self._connection.stickers
@property
def cached_messages(self) -> Sequence[Message]:
"""Sequence[:class:`.Message`]: Read-only list of messages the connected client has cached.
.. versionadded:: 1.1
"""
return utils.SequenceProxy(self._connection._messages or [])
@property
def private_channels(self) -> List[PrivateChannel]:
"""List[:class:`.abc.PrivateChannel`]: The private channels that the connected client is participating on.
.. note::
This returns only up to 128 most recent private channels due to an internal working
on how Discord deals with private channels.
"""
return self._connection.private_channels
@property
def voice_clients(self) -> List[VoiceProtocol]:
"""List[:class:`.VoiceProtocol`]: Represents a list of voice connections.
These are usually :class:`.VoiceClient` instances.
"""
return self._connection.voice_clients
@property
def application_id(self) -> int:
"""Optional[:class:`int`]: The client's application ID.
If this is not passed via ``__init__`` then this is retrieved
through the gateway when an event contains the data. Usually
after :func:`~disnake.on_connect` is called.
.. versionadded:: 2.0
"""
return self._connection.application_id # type: ignore
@property
def application_flags(self) -> ApplicationFlags:
""":class:`~disnake.ApplicationFlags`: The client's application flags.
.. versionadded:: 2.0
"""
return self._connection.application_flags
@property
def global_application_commands(self) -> List[APIApplicationCommand]:
"""List[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]: The client's global application commands."""
return list(self._connection._global_application_commands.values())
@property
def global_slash_commands(self) -> List[APISlashCommand]:
"""List[:class:`.APISlashCommand`]: The client's global slash commands."""
return [
cmd
for cmd in self._connection._global_application_commands.values()
if isinstance(cmd, APISlashCommand)
]
@property
def global_user_commands(self) -> List[APIUserCommand]:
"""List[:class:`.APIUserCommand`]: The client's global user commands."""
return [
cmd
for cmd in self._connection._global_application_commands.values()
if isinstance(cmd, APIUserCommand)
]
@property
def global_message_commands(self) -> List[APIMessageCommand]:
"""List[:class:`.APIMessageCommand`]: The client's global message commands."""
return [
cmd
for cmd in self._connection._global_application_commands.values()
if isinstance(cmd, APIMessageCommand)
]
def get_message(self, id: int) -> Optional[Message]:
"""Gets the message with the given ID from the bot's message cache.
Parameters
----------
id: :class:`int`
The ID of the message to look for.
Returns
-------
Optional[:class:`.Message`]
The corresponding message.
"""
return utils.get(self.cached_messages, id=id)
@overload
async def get_or_fetch_user(
self, user_id: int, *, strict: Literal[False] = ...
) -> Optional[User]:
...
@overload
async def get_or_fetch_user(self, user_id: int, *, strict: Literal[True]) -> User:
...
async def get_or_fetch_user(self, user_id: int, *, strict: bool = False) -> Optional[User]:
"""|coro|
Tries to get the user from the cache. If fails, it tries to
fetch the user from the API.
Parameters
----------
user_id: :class:`int`
The ID to search for.
strict: :class:`bool`
Whether to propagate exceptions from :func:`fetch_user`
instead of returning ``None`` in case of failure
(e.g. if the user wasn't found).
Defaults to ``False``.
Returns
-------
Optional[:class:`~disnake.User`]
The user with the given ID, or ``None`` if not found and ``strict`` is set to ``False``.
"""
user = self.get_user(user_id)
if user is not None:
return user
try:
user = await self.fetch_user(user_id)
except Exception:
if strict:
raise
return None
return user
getch_user = get_or_fetch_user
def is_ready(self) -> bool:
"""Whether the client's internal cache is ready for use.
:return type: :class:`bool`
"""
return self._ready.is_set()
async def _run_event(
self,
coro: Callable[..., Coroutine[Any, Any, Any]],
event_name: str,
*args: Any,
**kwargs: Any,
) -> None:
try:
await coro(*args, **kwargs)
except asyncio.CancelledError:
pass
except Exception:
try:
await self.on_error(event_name, *args, **kwargs)
except asyncio.CancelledError:
pass
def _schedule_event(
self,
coro: Callable[..., Coroutine[Any, Any, Any]],
event_name: str,
*args: Any,
**kwargs: Any,
) -> asyncio.Task:
wrapped = self._run_event(coro, event_name, *args, **kwargs)
# Schedules the task
return asyncio.create_task(wrapped, name=f"disnake: {event_name}")
def dispatch(self, event: str, *args: Any, **kwargs: Any) -> None:
_log.debug("Dispatching event %s", event)
method = "on_" + event
listeners = self._listeners.get(event)
if listeners:
removed = []
for i, (future, condition) in enumerate(listeners):
if future.cancelled():
removed.append(i)
continue
try:
result = condition(*args)
except Exception as exc:
future.set_exception(exc)
removed.append(i)
else:
if result:
if len(args) == 0:
future.set_result(None)
elif len(args) == 1:
future.set_result(args[0])
else:
future.set_result(args)
removed.append(i)
if len(removed) == len(listeners):
self._listeners.pop(event)
else:
for idx in reversed(removed):
del listeners[idx]
try:
coro = getattr(self, method)
except AttributeError:
pass
else:
self._schedule_event(coro, method, *args, **kwargs)
async def on_error(self, event_method: str, *args: Any, **kwargs: Any) -> None:
"""|coro|
The default error handler provided by the client.
By default this prints to :data:`sys.stderr` however it could be
overridden to have a different implementation.
Check :func:`~disnake.on_error` for more details.
"""
print(f"Ignoring exception in {event_method}", file=sys.stderr)
traceback.print_exc()
async def _dispatch_gateway_error(
self, event: str, data: Any, shard_id: Optional[int], exc: Exception, /
) -> None:
# This is an internal hook that calls the public one,
# enabling additional handling while still allowing users to
# overwrite `on_gateway_error`.
# Even though this is always meant to be an async func, we use `maybe_coroutine`
# just in case the client gets subclassed and the method is overwritten with a sync one.
await utils.maybe_coroutine(self.on_gateway_error, event, data, shard_id, exc)
async def on_gateway_error(
self, event: str, data: Any, shard_id: Optional[int], exc: Exception, /
) -> None:
"""|coro|
The default gateway error handler provided by the client.
By default this prints to :data:`sys.stderr` however it could be
overridden to have a different implementation.
Check :func:`~disnake.on_gateway_error` for more details.
.. versionadded:: 2.6
.. note::
Unlike :func:`on_error`, the exception is available as the ``exc``
parameter and cannot be obtained through :func:`sys.exc_info`.
"""
print(
f"Ignoring exception in {event} gateway event handler (shard ID {shard_id})",
file=sys.stderr,
)
traceback.print_exception(type(exc), exc, exc.__traceback__)
# hooks
async def _call_before_identify_hook(
self, shard_id: Optional[int], *, initial: bool = False
) -> None:
# This hook is an internal hook that actually calls the public one.
# It allows the library to have its own hook without stepping on the
# toes of those who need to override their own hook.
await self.before_identify_hook(shard_id, initial=initial)
async def before_identify_hook(self, shard_id: Optional[int], *, initial: bool = False) -> None:
"""|coro|
A hook that is called before IDENTIFYing a session. This is useful
if you wish to have more control over the synchronization of multiple
IDENTIFYing clients.
The default implementation sleeps for 5 seconds.
.. versionadded:: 1.4
Parameters
----------
shard_id: :class:`int`
The shard ID that requested being IDENTIFY'd
initial: :class:`bool`
Whether this IDENTIFY is the first initial IDENTIFY.
"""
if not initial:
await asyncio.sleep(5.0)
# login state management
async def login(self, token: str) -> None:
"""|coro|
Logs in the client with the specified credentials.
Parameters
----------
token: :class:`str`
The authentication token. Do not prefix this token with
anything as the library will do it for you.
Raises
------
LoginFailure
The wrong credentials are passed.
HTTPException
An unknown HTTP related error occurred,
usually when it isn't 200 or the known incorrect credentials
passing status code.
"""
_log.info("logging in using static token")
if not isinstance(token, str):
raise TypeError(f"token must be of type str, got {type(token).__name__} instead")
data = await self.http.static_login(token.strip())
self._connection.user = ClientUser(state=self._connection, data=data)
async def connect(
self, *, reconnect: bool = True, ignore_session_start_limit: bool = False
) -> None:
"""|coro|
Creates a websocket connection and lets the websocket listen
to messages from Discord. This is a loop that runs the entire
event system and miscellaneous aspects of the library. Control
is not resumed until the WebSocket connection is terminated.
.. versionchanged:: 2.6
Added usage of :class:`.SessionStartLimit` when connecting to the API.
Added the ``ignore_session_start_limit`` parameter.
Parameters
----------
reconnect: :class:`bool`
Whether reconnecting should be attempted, either due to internet
failure or a specific failure on Discord's part. Certain
disconnects that lead to bad state will not be handled (such as
invalid sharding payloads or bad tokens).
ignore_session_start_limit: :class:`bool`
Whether the API provided session start limit should be ignored when
connecting to the API.
.. versionadded:: 2.6
Raises
------
GatewayNotFound
If the gateway to connect to Discord is not found. Usually if this
is thrown then there is a Discord API outage.
ConnectionClosed
The websocket connection has been terminated.
SessionStartLimitReached
If the client doesn't have enough connects remaining in the current 24-hour window
and ``ignore_session_start_limit`` is ``False`` this will be raised rather than
connecting to the gateawy and Discord resetting the token.
However, if ``ignore_session_start_limit`` is ``True``, the client will connect regardless
and this exception will not be raised.
"""
_, initial_gateway, session_start_limit = await self.http.get_bot_gateway(
encoding=self.gateway_params.encoding,
zlib=self.gateway_params.zlib,
)
self.session_start_limit = SessionStartLimit(session_start_limit)
if not ignore_session_start_limit and self.session_start_limit.remaining == 0:
raise SessionStartLimitReached(self.session_start_limit)
ws_params = {
"initial": True,
"shard_id": self.shard_id,
"gateway": initial_gateway,
}
backoff = ExponentialBackoff()
while not self.is_closed():
# "connecting" in this case means "waiting for HELLO"
connecting = True
try:
coro = DiscordWebSocket.from_client(self, **ws_params)
self.ws = await asyncio.wait_for(coro, timeout=60.0)
# If we got to this point:
# - connection was established
# - received a HELLO
# - and sent an IDENTIFY or RESUME
connecting = False
ws_params["initial"] = False
while True:
await self.ws.poll_event()
except ReconnectWebSocket as e:
_log.info("Got a request to %s the websocket.", e.op)
self.dispatch("disconnect")
ws_params.update(
sequence=self.ws.sequence,
resume=e.resume,
session=self.ws.session_id,
# use current (possibly new) gateway if resuming,
# reset to default if not
gateway=self.ws.resume_gateway if e.resume else initial_gateway,
)
continue
except (
OSError,
HTTPException,
GatewayNotFound,
ConnectionClosed,
aiohttp.ClientError,
asyncio.TimeoutError,
) as exc:
self.dispatch("disconnect")
if not reconnect:
await self.close()
if isinstance(exc, ConnectionClosed) and exc.code == 1000:
# clean close, don't re-raise this
return
raise
if self.is_closed():
return
# If we get connection reset by peer then try to RESUME
if isinstance(exc, OSError) and exc.errno == ECONNRESET:
ws_params.update(
sequence=self.ws.sequence,
initial=False,
resume=True,
session=self.ws.session_id,
gateway=self.ws.resume_gateway,
)
continue
# We should only get this when an unhandled close code happens,
# such as a clean disconnect (1000) or a bad state (bad token, no sharding, etc)
# sometimes, Discord sends us 1000 for unknown reasons so we should reconnect
# regardless and rely on is_closed instead
if isinstance(exc, ConnectionClosed):
if exc.code == 4014:
raise PrivilegedIntentsRequired(exc.shard_id) from None
if exc.code != 1000:
await self.close()
raise
retry = backoff.delay()
_log.exception("Attempting a reconnect in %.2fs", retry)
await asyncio.sleep(retry)
if connecting:
# Always identify back to the initial gateway if we failed while connecting.
# This is in case we fail to connect to the resume_gateway instance.
ws_params.update(
resume=False,
gateway=initial_gateway,
)
else:
# Just try to resume the session.
# If it's not RESUME-able then the gateway will invalidate the session.
# This is apparently what the official Discord client does.
ws_params.update(
sequence=self.ws.sequence,
resume=True,
session=self.ws.session_id,
gateway=self.ws.resume_gateway,
)
async def close(self) -> None:
"""|coro|
Closes the connection to Discord.
"""
if self._closed:
return
self._closed = True
for voice in self.voice_clients:
try:
await voice.disconnect(force=True)
except Exception:
# if an error happens during disconnects, disregard it.
pass
if self.ws is not None and self.ws.open:
await self.ws.close(code=1000)
await self.http.close()
self._ready.clear()
def clear(self) -> None:
"""Clears the internal state of the bot.
After this, the bot can be considered "re-opened", i.e. :meth:`is_closed`
and :meth:`is_ready` both return ``False`` along with the bot's internal
cache cleared.
"""
self._closed = False
self._ready.clear()
self._connection.clear()
self.http.recreate()
async def start(
self, token: str, *, reconnect: bool = True, ignore_session_start_limit: bool = False
) -> None:
"""|coro|
A shorthand coroutine for :meth:`login` + :meth:`connect`.
Raises
------
TypeError
An unexpected keyword argument was received.
"""
await self.login(token)
await self.connect(
reconnect=reconnect, ignore_session_start_limit=ignore_session_start_limit
)
def run(self, *args: Any, **kwargs: Any) -> None:
"""A blocking call that abstracts away the event loop
initialisation from you.
If you want more control over the event loop then this
function should not be used. Use :meth:`start` coroutine
or :meth:`connect` + :meth:`login`.
Roughly Equivalent to: ::
try:
loop.run_until_complete(start(*args, **kwargs))
except KeyboardInterrupt:
loop.run_until_complete(close())
# cancel all tasks lingering
finally:
loop.close()
.. warning::
This function must be the last function to call due to the fact that it
is blocking. That means that registration of events or anything being
called after this function call will not execute until it returns.
"""
loop = self.loop
try:
loop.add_signal_handler(signal.SIGINT, lambda: loop.stop())
loop.add_signal_handler(signal.SIGTERM, lambda: loop.stop())
except NotImplementedError:
pass
async def runner() -> None:
try:
await self.start(*args, **kwargs)
finally:
if not self.is_closed():
await self.close()
def stop_loop_on_completion(f) -> None:
loop.stop()
future = asyncio.ensure_future(runner(), loop=loop)
future.add_done_callback(stop_loop_on_completion)
try:
loop.run_forever()
except KeyboardInterrupt:
_log.info("Received signal to terminate bot and event loop.")
finally:
future.remove_done_callback(stop_loop_on_completion)
_log.info("Cleaning up tasks.")
_cleanup_loop(loop)
if not future.cancelled():
try:
return future.result()
except KeyboardInterrupt:
# I am unsure why this gets raised here but suppress it anyway
return None
# properties
def is_closed(self) -> bool:
"""Whether the websocket connection is closed.
:return type: :class:`bool`
"""
return self._closed
@property
def activity(self) -> Optional[ActivityTypes]:
"""Optional[:class:`.BaseActivity`]: The activity being used upon logging in."""
return create_activity(self._connection._activity, state=self._connection)
@activity.setter
def activity(self, value: Optional[ActivityTypes]) -> None:
if value is None:
self._connection._activity = None
elif isinstance(value, BaseActivity):
# ConnectionState._activity is typehinted as ActivityPayload, we're passing Dict[str, Any]
self._connection._activity = value.to_dict() # type: ignore
else:
raise TypeError("activity must derive from BaseActivity.")
@property
def status(self):
""":class:`.Status`: The status being used upon logging on to Discord.
.. versionadded:: 2.0
"""
if self._connection._status in {state.value for state in Status}:
return Status(self._connection._status)
return Status.online
@status.setter
def status(self, value) -> None:
if value is Status.offline:
self._connection._status = "invisible"
elif isinstance(value, Status):
self._connection._status = str(value)
else:
raise TypeError("status must derive from Status.")
@property
def allowed_mentions(self) -> Optional[AllowedMentions]:
"""Optional[:class:`~disnake.AllowedMentions`]: The allowed mention configuration.
.. versionadded:: 1.4
"""
return self._connection.allowed_mentions
@allowed_mentions.setter
def allowed_mentions(self, value: Optional[AllowedMentions]) -> None:
if value is None or isinstance(value, AllowedMentions):
self._connection.allowed_mentions = value
else:
raise TypeError(f"allowed_mentions must be AllowedMentions not {value.__class__!r}")
@property
def intents(self) -> Intents:
""":class:`~disnake.Intents`: The intents configured for this connection.
.. versionadded:: 1.5
"""
return self._connection.intents
# helpers/getters
@property
def users(self) -> List[User]:
"""List[:class:`~disnake.User`]: Returns a list of all the users the bot can see."""
return list(self._connection._users.values())
def get_channel(self, id: int, /) -> Optional[Union[GuildChannel, Thread, PrivateChannel]]:
"""Returns a channel or thread with the given ID.
Parameters
----------
id: :class:`int`
The ID to search for.
Returns
-------
Optional[Union[:class:`.abc.GuildChannel`, :class:`.Thread`, :class:`.abc.PrivateChannel`]]
The returned channel or ``None`` if not found.
"""
return self._connection.get_channel(id)
def get_partial_messageable(
self, id: int, *, type: Optional[ChannelType] = None
) -> PartialMessageable:
"""Returns a partial messageable with the given channel ID.
This is useful if you have a channel_id but don't want to do an API call
to send messages to it.
.. versionadded:: 2.0
Parameters
----------
id: :class:`int`
The channel ID to create a partial messageable for.
type: Optional[:class:`.ChannelType`]
The underlying channel type for the partial messageable.
Returns
-------
:class:`.PartialMessageable`
The partial messageable
"""
return PartialMessageable(state=self._connection, id=id, type=type)
def get_stage_instance(self, id: int, /) -> Optional[StageInstance]:
"""Returns a stage instance with the given stage channel ID.
.. versionadded:: 2.0
Parameters
----------
id: :class:`int`
The ID to search for.
Returns
-------
Optional[:class:`.StageInstance`]
The returns stage instance or ``None`` if not found.
"""
from .channel import StageChannel
channel = self._connection.get_channel(id)
if isinstance(channel, StageChannel):
return channel.instance
def get_guild(self, id: int, /) -> Optional[Guild]:
"""Returns a guild with the given ID.
Parameters
----------
id: :class:`int`
The ID to search for.
Returns
-------
Optional[:class:`.Guild`]
The guild or ``None`` if not found.
"""
return self._connection._get_guild(id)
def get_user(self, id: int, /) -> Optional[User]:
"""Returns a user with the given ID.
Parameters
----------
id: :class:`int`
The ID to search for.
Returns
-------
Optional[:class:`~disnake.User`]
The user or ``None`` if not found.
"""
return self._connection.get_user(id)
def get_emoji(self, id: int, /) -> Optional[Emoji]:
"""Returns an emoji with the given ID.
Parameters
----------
id: :class:`int`
The ID to search for.
Returns
-------
Optional[:class:`.Emoji`]
The custom emoji or ``None`` if not found.
"""
return self._connection.get_emoji(id)
def get_sticker(self, id: int, /) -> Optional[GuildSticker]:
"""Returns a guild sticker with the given ID.
.. versionadded:: 2.0
.. note::
To retrieve standard stickers, use :meth:`.fetch_sticker`.
or :meth:`.fetch_premium_sticker_packs`.
Returns
-------
Optional[:class:`.GuildSticker`]
The sticker or ``None`` if not found.
"""
return self._connection.get_sticker(id)
def get_all_channels(self) -> Generator[GuildChannel, None, None]:
"""A generator that retrieves every :class:`.abc.GuildChannel` the client can 'access'.
This is equivalent to: ::
for guild in client.guilds:
for channel in guild.channels:
yield channel
.. note::
Just because you receive a :class:`.abc.GuildChannel` does not mean that
you can communicate in said channel. :meth:`.abc.GuildChannel.permissions_for` should
be used for that.
Yields
------
:class:`.abc.GuildChannel`
A channel the client can 'access'.
"""
for guild in self.guilds:
yield from guild.channels
def get_all_members(self) -> Generator[Member, None, None]:
"""Returns a generator with every :class:`.Member` the client can see.
This is equivalent to: ::
for guild in client.guilds:
for member in guild.members:
yield member
Yields
------
:class:`.Member`
A member the client can see.
"""
for guild in self.guilds:
yield from guild.members
def get_guild_application_commands(self, guild_id: int) -> List[APIApplicationCommand]:
"""Returns a list of all application commands in the guild with the given ID.
Parameters
----------
guild_id: :class:`int`
The ID to search for.
Returns
-------
List[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
The list of application commands.
"""
data = self._connection._guild_application_commands.get(guild_id, {})
return list(data.values())
def get_guild_slash_commands(self, guild_id: int) -> List[APISlashCommand]:
"""Returns a list of all slash commands in the guild with the given ID.
Parameters
----------
guild_id: :class:`int`
The ID to search for.
Returns
-------
List[:class:`.APISlashCommand`]
The list of slash commands.
"""
data = self._connection._guild_application_commands.get(guild_id, {})
return [cmd for cmd in data.values() if isinstance(cmd, APISlashCommand)]
def get_guild_user_commands(self, guild_id: int) -> List[APIUserCommand]:
"""Returns a list of all user commands in the guild with the given ID.
Parameters
----------
guild_id: :class:`int`
The ID to search for.
Returns
-------
List[:class:`.APIUserCommand`]
The list of user commands.
"""
data = self._connection._guild_application_commands.get(guild_id, {})
return [cmd for cmd in data.values() if isinstance(cmd, APIUserCommand)]
def get_guild_message_commands(self, guild_id: int) -> List[APIMessageCommand]:
"""Returns a list of all message commands in the guild with the given ID.
Parameters
----------
guild_id: :class:`int`
The ID to search for.
Returns
-------
List[:class:`.APIMessageCommand`]
The list of message commands.
"""
data = self._connection._guild_application_commands.get(guild_id, {})
return [cmd for cmd in data.values() if isinstance(cmd, APIMessageCommand)]
def get_global_command(self, id: int) -> Optional[APIApplicationCommand]:
"""Returns a global application command with the given ID.
Parameters
----------
id: :class:`int`
The ID to search for.
Returns
-------
Optional[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
The application command.
"""
return self._connection._get_global_application_command(id)
def get_guild_command(self, guild_id: int, id: int) -> Optional[APIApplicationCommand]:
"""Returns a guild application command with the given guild ID and application command ID.
Parameters
----------
guild_id: :class:`int`
The guild ID to search for.
id: :class:`int`
The command ID to search for.
Returns
-------
Optional[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
The application command.
"""
return self._connection._get_guild_application_command(guild_id, id)
def get_global_command_named(
self, name: str, cmd_type: Optional[ApplicationCommandType] = None
) -> Optional[APIApplicationCommand]:
"""Returns a global application command matching the given name.
Parameters
----------
name: :class:`str`
The name to look for.
cmd_type: :class:`.ApplicationCommandType`
The type to look for. By default, no types are checked.
Returns
-------
Optional[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
The application command.
"""
return self._connection._get_global_command_named(name, cmd_type)
def get_guild_command_named(
self, guild_id: int, name: str, cmd_type: Optional[ApplicationCommandType] = None
) -> Optional[APIApplicationCommand]:
"""Returns a guild application command matching the given name.
Parameters
----------
guild_id: :class:`int`
The guild ID to search for.
name: :class:`str`
The command name to search for.
cmd_type: :class:`.ApplicationCommandType`
The type to look for. By default, no types are checked.
Returns
-------
Optional[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
The application command.
"""
return self._connection._get_guild_command_named(guild_id, name, cmd_type)
# listeners/waiters
async def wait_until_ready(self) -> None:
"""|coro|
Waits until the client's internal cache is all ready.
"""
await self._ready.wait()
async def wait_until_first_connect(self) -> None:
"""|coro|
Waits until the first connect.
"""
await self._first_connect.wait()
def wait_for(
self,
event: Union[str, Event],
*,
check: Optional[Callable[..., bool]] = None,
timeout: Optional[float] = None,
) -> Any:
"""|coro|
Waits for a WebSocket event to be dispatched.
This could be used to wait for a user to reply to a message,
or to react to a message, or to edit a message in a self-contained
way.
The ``timeout`` parameter is passed onto :func:`asyncio.wait_for`. By default,
it does not timeout. Note that this does propagate the
:exc:`asyncio.TimeoutError` for you in case of timeout and is provided for
ease of use.
In case the event returns multiple arguments, a :class:`tuple` containing those
arguments is returned instead. Please check the
:ref:`documentation <disnake_api_events>` for a list of events and their
parameters.
This function returns the **first event that meets the requirements**.
Examples
--------
Waiting for a user reply: ::
@client.event
async def on_message(message):
if message.content.startswith('$greet'):
channel = message.channel
await channel.send('Say hello!')
def check(m):
return m.content == 'hello' and m.channel == channel
msg = await client.wait_for('message', check=check)
await channel.send(f'Hello {msg.author}!')
# using events enums:
@client.event
async def on_message(message):
if message.content.startswith('$greet'):
channel = message.channel
await channel.send('Say hello!')
def check(m):
return m.content == 'hello' and m.channel == channel
msg = await client.wait_for(Event.message, check=check)
await channel.send(f'Hello {msg.author}!')
Waiting for a thumbs up reaction from the message author: ::
@client.event
async def on_message(message):
if message.content.startswith('$thumb'):
channel = message.channel
await channel.send('Send me that \N{THUMBS UP SIGN} reaction, mate')
def check(reaction, user):
return user == message.author and str(reaction.emoji) == '\N{THUMBS UP SIGN}'
try:
reaction, user = await client.wait_for('reaction_add', timeout=60.0, check=check)
except asyncio.TimeoutError:
await channel.send('\N{THUMBS DOWN SIGN}')
else:
await channel.send('\N{THUMBS UP SIGN}')
Parameters
----------
event: Union[:class:`str`, :class:`.Event`]
The event name, similar to the :ref:`event reference <disnake_api_events>`,
but without the ``on_`` prefix, to wait for. It's recommended
to use :class:`.Event`.
check: Optional[Callable[..., :class:`bool`]]
A predicate to check what to wait for. The arguments must meet the
parameters of the event being waited for.
timeout: Optional[:class:`float`]
The number of seconds to wait before timing out and raising
:exc:`asyncio.TimeoutError`.
Raises
------
asyncio.TimeoutError
If a timeout is provided and it was reached.
Returns
-------
Any
Returns no arguments, a single argument, or a :class:`tuple` of multiple
arguments that mirrors the parameters passed in the
:ref:`event <disnake_api_events>`.
"""
future = self.loop.create_future()
if check is None:
def _check(*args) -> bool:
return True
check = _check
ev = event.lower() if isinstance(event, str) else event.value
try:
listeners = self._listeners[ev]
except KeyError:
listeners = []
self._listeners[ev] = listeners
listeners.append((future, check))
return asyncio.wait_for(future, timeout)
# event registration
def event(self, coro: CoroT) -> CoroT:
"""A decorator that registers an event to listen to.
You can find more info about the events in the :ref:`documentation <disnake_api_events>`.
The events must be a :ref:`coroutine <coroutine>`, if not, :exc:`TypeError` is raised.
Example
-------
.. code-block:: python3
@client.event
async def on_ready():
print('Ready!')
Raises
------
TypeError
The coroutine passed is not actually a coroutine.
"""
if not asyncio.iscoroutinefunction(coro):
raise TypeError("event registered must be a coroutine function")
setattr(self, coro.__name__, coro)
_log.debug("%s has successfully been registered as an event", coro.__name__)
return coro
async def change_presence(
self,
*,
activity: Optional[BaseActivity] = None,
status: Optional[Status] = None,
) -> None:
"""|coro|
Changes the client's presence.
.. versionchanged:: 2.0
Removed the ``afk`` keyword-only parameter.
.. versionchanged:: 2.6
Raises :exc:`TypeError` instead of ``InvalidArgument``.
Example
---------
.. code-block:: python3
game = disnake.Game("with the API")
await client.change_presence(status=disnake.Status.idle, activity=game)
Parameters
----------
activity: Optional[:class:`.BaseActivity`]
The activity being done. ``None`` if no currently active activity is done.
status: Optional[:class:`.Status`]
Indicates what status to change to. If ``None``, then
:attr:`.Status.online` is used.
Raises
------
TypeError
If the ``activity`` parameter is not the proper type.
"""
if status is None:
status_str = "online"
status = Status.online
elif status is Status.offline:
status_str = "invisible"
status = Status.offline
else:
status_str = str(status)
await self.ws.change_presence(activity=activity, status=status_str)
for guild in self._connection.guilds:
me = guild.me
if me is None:
continue
if activity is not None:
me.activities = (activity,) # type: ignore
else:
me.activities = ()
me.status = status
# Guild stuff
def fetch_guilds(
self,
*,
limit: Optional[int] = 100,
before: Optional[SnowflakeTime] = None,
after: Optional[SnowflakeTime] = None,
) -> GuildIterator:
"""Retrieves an :class:`.AsyncIterator` that enables receiving your guilds.
.. note::
Using this, you will only receive :attr:`.Guild.owner`, :attr:`.Guild.icon`,
:attr:`.Guild.id`, and :attr:`.Guild.name` per :class:`.Guild`.
.. note::
This method is an API call. For general usage, consider :attr:`guilds` instead.
Examples
--------
Usage ::
async for guild in client.fetch_guilds(limit=150):
print(guild.name)
Flattening into a list ::
guilds = await client.fetch_guilds(limit=150).flatten()
# guilds is now a list of Guild...
All parameters are optional.
Parameters
----------
limit: Optional[:class:`int`]
The number of guilds to retrieve.
If ``None``, it retrieves every guild you have access to. Note, however,
that this would make it a slow operation.
Defaults to ``100``.
before: Union[:class:`.abc.Snowflake`, :class:`datetime.datetime`]
Retrieves guilds before this date or object.
If a datetime is provided, it is recommended to use a UTC aware datetime.
If the datetime is naive, it is assumed to be local time.
after: Union[:class:`.abc.Snowflake`, :class:`datetime.datetime`]
Retrieve guilds after this date or object.
If a datetime is provided, it is recommended to use a UTC aware datetime.
If the datetime is naive, it is assumed to be local time.
Raises
------
HTTPException
Retrieving the guilds failed.
Yields
------
:class:`.Guild`
The guild with the guild data parsed.
"""
return GuildIterator(self, limit=limit, before=before, after=after)
async def fetch_template(self, code: Union[Template, str]) -> Template:
"""|coro|
Retrieves a :class:`.Template` from a discord.new URL or code.
Parameters
----------
code: Union[:class:`.Template`, :class:`str`]
The Discord Template Code or URL (must be a discord.new URL).
Raises
------
NotFound
The template is invalid.
HTTPException
Retrieving the template failed.
Returns
-------
:class:`.Template`
The template from the URL/code.
"""
code = utils.resolve_template(code)
data = await self.http.get_template(code)
return Template(data=data, state=self._connection)
async def fetch_guild(self, guild_id: int, /) -> Guild:
"""|coro|
Retrieves a :class:`.Guild` from the given ID.
.. note::
Using this, you will **not** receive :attr:`.Guild.channels`, :attr:`.Guild.members`,
:attr:`.Member.activity` and :attr:`.Member.voice` per :class:`.Member`.
.. note::
This method is an API call. For general usage, consider :meth:`get_guild` instead.
Parameters
----------
guild_id: :class:`int`
The ID of the guild to retrieve.
Raises
------
Forbidden
You do not have access to the guild.
HTTPException
Retrieving the guild failed.
Returns
-------
:class:`.Guild`
The guild from the given ID.
"""
data = await self.http.get_guild(guild_id)
return Guild(data=data, state=self._connection)
async def fetch_guild_preview(
self,
guild_id: int,
/,
) -> GuildPreview:
"""|coro|
Retrieves a :class:`.GuildPreview` from the given ID. Your bot does not have to be in this guild.
.. note::
This method may fetch any guild that has ``DISCOVERABLE`` in :attr:`.Guild.features`,
but this information can not be known ahead of time.
This will work for any guild that you are in.
Parameters
----------
guild_id: :class:`int`
The ID of the guild to to retrieve a preview object.
Raises
------
NotFound
Retrieving the guild preview failed.
Returns
-------
:class:`.GuildPreview`
The guild preview from the given ID.
"""
data = await self.http.get_guild_preview(guild_id)
return GuildPreview(data=data, state=self._connection)
async def create_guild(
self,
*,
name: str,
icon: AssetBytes = MISSING,
code: str = MISSING,
) -> Guild:
"""|coro|
Creates a :class:`.Guild`.
See :func:`guild_builder` for a more comprehensive alternative.
Bot accounts in 10 or more guilds are not allowed to create guilds.
.. note::
Using this, you will **not** receive :attr:`.Guild.channels`, :attr:`.Guild.members`,
:attr:`.Member.activity` and :attr:`.Member.voice` per :class:`.Member`.
.. versionchanged:: 2.5
Removed the ``region`` parameter.
.. versionchanged:: 2.6
Raises :exc:`ValueError` instead of ``InvalidArgument``.
Parameters
----------
name: :class:`str`
The name of the guild.
icon: |resource_type|
The icon of the guild.
See :meth:`.ClientUser.edit` for more details on what is expected.
.. versionchanged:: 2.5
Now accepts various resource types in addition to :class:`bytes`.
code: :class:`str`
The code for a template to create the guild with.
.. versionadded:: 1.4
Raises
------
NotFound
The ``icon`` asset couldn't be found.
HTTPException
Guild creation failed.
ValueError
Invalid icon image format given. Must be PNG or JPG.
TypeError
The ``icon`` asset is a lottie sticker (see :func:`Sticker.read <disnake.Sticker.read>`).
Returns
-------
:class:`.Guild`
The created guild. This is not the same guild that is added to cache.
"""
if icon is not MISSING:
icon_base64 = await utils._assetbytes_to_base64_data(icon)
else:
icon_base64 = None
if code:
data = await self.http.create_from_template(code, name, icon_base64)
else:
data = await self.http.create_guild(name, icon_base64)
return Guild(data=data, state=self._connection)
def guild_builder(self, name: str) -> GuildBuilder:
"""Creates a builder object that can be used to create more complex guilds.
This is a more comprehensive alternative to :func:`create_guild`.
See :class:`.GuildBuilder` for details and examples.
Bot accounts in 10 or more guilds are not allowed to create guilds.
.. note::
Using this, you will **not** receive :attr:`.Guild.channels`, :attr:`.Guild.members`,
:attr:`.Member.activity` and :attr:`.Member.voice` per :class:`.Member`.
.. versionadded:: 2.8
Parameters
----------
name: :class:`str`
The name of the guild.
Returns
-------
:class:`.GuildBuilder`
The guild builder object for configuring and creating a new guild.
"""
return GuildBuilder(name=name, state=self._connection)
async def fetch_stage_instance(self, channel_id: int, /) -> StageInstance:
"""|coro|
Retrieves a :class:`.StageInstance` with the given ID.
.. note::
This method is an API call. For general usage, consider :meth:`get_stage_instance` instead.
.. versionadded:: 2.0
Parameters
----------
channel_id: :class:`int`
The stage channel ID.
Raises
------
NotFound
The stage instance or channel could not be found.
HTTPException
Retrieving the stage instance failed.
Returns
-------
:class:`.StageInstance`
The stage instance from the given ID.
"""
data = await self.http.get_stage_instance(channel_id)
guild = self.get_guild(int(data["guild_id"]))
return StageInstance(guild=guild, state=self._connection, data=data) # type: ignore
# Invite management
async def fetch_invite(
self,
url: Union[Invite, str],
*,
with_counts: bool = True,
with_expiration: bool = True,
guild_scheduled_event_id: Optional[int] = None,
) -> Invite:
"""|coro|
Retrieves an :class:`.Invite` from a discord.gg URL or ID.
.. note::
If the invite is for a guild you have not joined, the guild and channel
attributes of the returned :class:`.Invite` will be :class:`.PartialInviteGuild` and
:class:`.PartialInviteChannel` respectively.
Parameters
----------
url: Union[:class:`.Invite`, :class:`str`]
The Discord invite ID or URL (must be a discord.gg URL).
with_counts: :class:`bool`
Whether to include count information in the invite. This fills the
:attr:`.Invite.approximate_member_count` and :attr:`.Invite.approximate_presence_count`
fields.
with_expiration: :class:`bool`
Whether to include the expiration date of the invite. This fills the
:attr:`.Invite.expires_at` field.
.. versionadded:: 2.0
guild_scheduled_event_id: :class:`int`
The ID of the scheduled event to include in the invite.
If not provided, defaults to the ``event`` parameter in the URL if it exists,
or the ID of the scheduled event contained in the provided invite object.
.. versionadded:: 2.3
Raises
------
NotFound
The invite has expired or is invalid.
HTTPException
Retrieving the invite failed.
Returns
-------
:class:`.Invite`
The invite from the URL/ID.
"""
invite_id, params = utils.resolve_invite(url, with_params=True)
if not guild_scheduled_event_id:
# keep scheduled event ID from invite url/object
if "event" in params:
guild_scheduled_event_id = int(params["event"])
elif isinstance(url, Invite) and url.guild_scheduled_event:
guild_scheduled_event_id = url.guild_scheduled_event.id
data = await self.http.get_invite(
invite_id,
with_counts=with_counts,
with_expiration=with_expiration,
guild_scheduled_event_id=guild_scheduled_event_id,
)
return Invite.from_incomplete(state=self._connection, data=data)
async def delete_invite(self, invite: Union[Invite, str]) -> None:
"""|coro|
Revokes an :class:`.Invite`, URL, or ID to an invite.
You must have :attr:`~.Permissions.manage_channels` permission in
the associated guild to do this.
Parameters
----------
invite: Union[:class:`.Invite`, :class:`str`]
The invite to revoke.
Raises
------
Forbidden
You do not have permissions to revoke invites.
NotFound
The invite is invalid or expired.
HTTPException
Revoking the invite failed.
"""
invite_id = utils.resolve_invite(invite)
await self.http.delete_invite(invite_id)
# Voice region stuff
async def fetch_voice_regions(self, guild_id: Optional[int] = None) -> List[VoiceRegion]:
"""Retrieves a list of :class:`.VoiceRegion`\\s.
Retrieves voice regions for the user, or a guild if provided.
.. versionadded:: 2.5
Parameters
----------
guild_id: Optional[:class:`int`]
The guild to get regions for, if provided.
Raises
------
HTTPException
Retrieving voice regions failed.
NotFound
The provided ``guild_id`` could not be found.
"""
if guild_id:
regions = await self.http.get_guild_voice_regions(guild_id)
else:
regions = await self.http.get_voice_regions()
return [VoiceRegion(data=data) for data in regions]
# Miscellaneous stuff
async def fetch_widget(self, guild_id: int, /) -> Widget:
"""|coro|
Retrieves a :class:`.Widget` for the given guild ID.
.. note::
The guild must have the widget enabled to get this information.
Parameters
----------
guild_id: :class:`int`
The ID of the guild.
Raises
------
Forbidden
The widget for this guild is disabled.
HTTPException
Retrieving the widget failed.
Returns
-------
:class:`.Widget`
The guild's widget.
"""
data = await self.http.get_widget(guild_id)
return Widget(state=self._connection, data=data)
async def application_info(self) -> AppInfo:
"""|coro|
Retrieves the bot's application information.
Raises
------
HTTPException
Retrieving the information failed somehow.
Returns
-------
:class:`.AppInfo`
The bot's application information.
"""
data = await self.http.application_info()
if "rpc_origins" not in data:
data["rpc_origins"] = None
return AppInfo(self._connection, data)
async def fetch_user(self, user_id: int, /) -> User:
"""|coro|
Retrieves a :class:`~disnake.User` based on their ID.
You do not have to share any guilds with the user to get this information,
however many operations do require that you do.
.. note::
This method is an API call. If you have :attr:`disnake.Intents.members` and member cache enabled, consider :meth:`get_user` instead.
Parameters
----------
user_id: :class:`int`
The ID of the user to retrieve.
Raises
------
NotFound
A user with this ID does not exist.
HTTPException
Retrieving the user failed.
Returns
-------
:class:`~disnake.User`
The user you requested.
"""
data = await self.http.get_user(user_id)
return User(state=self._connection, data=data)
async def fetch_channel(
self,
channel_id: int,
/,
) -> Union[GuildChannel, PrivateChannel, Thread]:
"""|coro|
Retrieves a :class:`.abc.GuildChannel`, :class:`.abc.PrivateChannel`, or :class:`.Thread` with the specified ID.
.. note::
This method is an API call. For general usage, consider :meth:`get_channel` instead.
.. versionadded:: 1.2
Parameters
----------
channel_id: :class:`int`
The ID of the channel to retrieve.
Raises
------
InvalidData
An unknown channel type was received from Discord.
HTTPException
Retrieving the channel failed.
NotFound
Invalid Channel ID.
Forbidden
You do not have permission to fetch this channel.
Returns
-------
Union[:class:`.abc.GuildChannel`, :class:`.abc.PrivateChannel`, :class:`.Thread`]
The channel from the ID.
"""
data = await self.http.get_channel(channel_id)
factory, ch_type = _threaded_channel_factory(data["type"])
if factory is None:
raise InvalidData("Unknown channel type {type} for channel ID {id}.".format_map(data))
if ch_type in (ChannelType.group, ChannelType.private):
# the factory will be a DMChannel or GroupChannel here
channel = factory(me=self.user, data=data, state=self._connection) # type: ignore
else:
# the factory can't be a DMChannel or GroupChannel here
guild_id = int(data["guild_id"]) # type: ignore
guild = self.get_guild(guild_id) or Object(id=guild_id)
# GuildChannels expect a Guild, we may be passing an Object
channel = factory(guild=guild, state=self._connection, data=data) # type: ignore
return channel
async def fetch_webhook(self, webhook_id: int, /) -> Webhook:
"""|coro|
Retrieves a :class:`.Webhook` with the given ID.
Parameters
----------
webhook_id: :class:`int`
The ID of the webhook to retrieve.
Raises
------
HTTPException
Retrieving the webhook failed.
NotFound
Invalid webhook ID.
Forbidden
You do not have permission to fetch this webhook.
Returns
-------
:class:`.Webhook`
The webhook you requested.
"""
data = await self.http.get_webhook(webhook_id)
return Webhook.from_state(data, state=self._connection)
async def fetch_sticker(self, sticker_id: int, /) -> Union[StandardSticker, GuildSticker]:
"""|coro|
Retrieves a :class:`.Sticker` with the given ID.
.. versionadded:: 2.0
Parameters
----------
sticker_id: :class:`int`
The ID of the sticker to retrieve.
Raises
------
HTTPException
Retrieving the sticker failed.
NotFound
Invalid sticker ID.
Returns
-------
Union[:class:`.StandardSticker`, :class:`.GuildSticker`]
The sticker you requested.
"""
data = await self.http.get_sticker(sticker_id)
cls, _ = _sticker_factory(data["type"]) # type: ignore
return cls(state=self._connection, data=data) # type: ignore
async def fetch_premium_sticker_packs(self) -> List[StickerPack]:
"""|coro|
Retrieves all available premium sticker packs.
.. versionadded:: 2.0
Raises
------
HTTPException
Retrieving the sticker packs failed.
Returns
-------
List[:class:`.StickerPack`]
All available premium sticker packs.
"""
data = await self.http.list_premium_sticker_packs()
return [StickerPack(state=self._connection, data=pack) for pack in data["sticker_packs"]]
async def create_dm(self, user: Snowflake) -> DMChannel:
"""|coro|
Creates a :class:`.DMChannel` with the given user.
This should be rarely called, as this is done transparently for most
people.
.. versionadded:: 2.0
Parameters
----------
user: :class:`~disnake.abc.Snowflake`
The user to create a DM with.
Returns
-------
:class:`.DMChannel`
The channel that was created.
"""
state = self._connection
found = state._get_private_channel_by_user(user.id)
if found:
return found
data = await state.http.start_private_message(user.id)
return state.add_dm_channel(data)
def add_view(self, view: View, *, message_id: Optional[int] = None) -> None:
"""Registers a :class:`~disnake.ui.View` for persistent listening.
This method should be used for when a view is comprised of components
that last longer than the lifecycle of the program.
.. versionadded:: 2.0
Parameters
----------
view: :class:`disnake.ui.View`
The view to register for dispatching.
message_id: Optional[:class:`int`]
The message ID that the view is attached to. This is currently used to
refresh the view's state during message update events. If not given
then message update events are not propagated for the view.
Raises
------
TypeError
A view was not passed.
ValueError
The view is not persistent. A persistent view has no timeout
and all their components have an explicitly provided custom_id.
"""
if not isinstance(view, View):
raise TypeError(f"expected an instance of View not {view.__class__!r}")
if not view.is_persistent():
raise ValueError(
"View is not persistent. Items need to have a custom_id set and View must have no timeout"
)
self._connection.store_view(view, message_id)
@property
def persistent_views(self) -> Sequence[View]:
"""Sequence[:class:`.View`]: A sequence of persistent views added to the client.
.. versionadded:: 2.0
"""
return self._connection.persistent_views
# Application commands (global)
async def fetch_global_commands(
self,
*,
with_localizations: bool = True,
) -> List[APIApplicationCommand]:
"""|coro|
Retrieves a list of global application commands.
.. versionadded:: 2.1
Parameters
----------
with_localizations: :class:`bool`
Whether to include localizations in the response. Defaults to ``True``.
.. versionadded:: 2.5
Returns
-------
List[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
A list of application commands.
"""
return await self._connection.fetch_global_commands(with_localizations=with_localizations)
async def fetch_global_command(self, command_id: int) -> APIApplicationCommand:
"""|coro|
Retrieves a global application command.
.. versionadded:: 2.1
Parameters
----------
command_id: :class:`int`
The ID of the command to retrieve.
Returns
-------
Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]
The requested application command.
"""
return await self._connection.fetch_global_command(command_id)
async def create_global_command(
self, application_command: ApplicationCommand
) -> APIApplicationCommand:
"""|coro|
Creates a global application command.
.. versionadded:: 2.1
Parameters
----------
application_command: :class:`.ApplicationCommand`
An object representing the application command to create.
Returns
-------
Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]
The application command that was created.
"""
application_command.localize(self.i18n)
return await self._connection.create_global_command(application_command)
async def edit_global_command(
self, command_id: int, new_command: ApplicationCommand
) -> APIApplicationCommand:
"""|coro|
Edits a global application command.
.. versionadded:: 2.1
Parameters
----------
command_id: :class:`int`
The ID of the application command to edit.
new_command: :class:`.ApplicationCommand`
An object representing the edited application command.
Returns
-------
Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]
The edited application command.
"""
new_command.localize(self.i18n)
return await self._connection.edit_global_command(command_id, new_command)
async def delete_global_command(self, command_id: int) -> None:
"""|coro|
Deletes a global application command.
.. versionadded:: 2.1
Parameters
----------
command_id: :class:`int`
The ID of the application command to delete.
"""
await self._connection.delete_global_command(command_id)
async def bulk_overwrite_global_commands(
self, application_commands: List[ApplicationCommand]
) -> List[APIApplicationCommand]:
"""|coro|
Overwrites several global application commands in one API request.
.. versionadded:: 2.1
Parameters
----------
application_commands: List[:class:`.ApplicationCommand`]
A list of application commands to insert instead of the existing commands.
Returns
-------
List[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
A list of registered application commands.
"""
for cmd in application_commands:
cmd.localize(self.i18n)
return await self._connection.bulk_overwrite_global_commands(application_commands)
# Application commands (guild)
async def fetch_guild_commands(
self,
guild_id: int,
*,
with_localizations: bool = True,
) -> List[APIApplicationCommand]:
"""|coro|
Retrieves a list of guild application commands.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild to fetch commands from.
with_localizations: :class:`bool`
Whether to include localizations in the response. Defaults to ``True``.
.. versionadded:: 2.5
Returns
-------
List[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
A list of application commands.
"""
return await self._connection.fetch_guild_commands(
guild_id, with_localizations=with_localizations
)
async def fetch_guild_command(self, guild_id: int, command_id: int) -> APIApplicationCommand:
"""|coro|
Retrieves a guild application command.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild to fetch command from.
command_id: :class:`int`
The ID of the application command to retrieve.
Returns
-------
Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]
The requested application command.
"""
return await self._connection.fetch_guild_command(guild_id, command_id)
async def create_guild_command(
self, guild_id: int, application_command: ApplicationCommand
) -> APIApplicationCommand:
"""|coro|
Creates a guild application command.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild where the application command should be created.
application_command: :class:`.ApplicationCommand`
The application command.
Returns
-------
Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]
The newly created application command.
"""
application_command.localize(self.i18n)
return await self._connection.create_guild_command(guild_id, application_command)
async def edit_guild_command(
self, guild_id: int, command_id: int, new_command: ApplicationCommand
) -> APIApplicationCommand:
"""|coro|
Edits a guild application command.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild where the application command should be edited.
command_id: :class:`int`
The ID of the application command to edit.
new_command: :class:`.ApplicationCommand`
An object representing the edited application command.
Returns
-------
Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]
The newly edited application command.
"""
new_command.localize(self.i18n)
return await self._connection.edit_guild_command(guild_id, command_id, new_command)
async def delete_guild_command(self, guild_id: int, command_id: int) -> None:
"""|coro|
Deletes a guild application command.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild where the applcation command should be deleted.
command_id: :class:`int`
The ID of the application command to delete.
"""
await self._connection.delete_guild_command(guild_id, command_id)
async def bulk_overwrite_guild_commands(
self, guild_id: int, application_commands: List[ApplicationCommand]
) -> List[APIApplicationCommand]:
"""|coro|
Overwrites several guild application commands in one API request.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild where the application commands should be overwritten.
application_commands: List[:class:`.ApplicationCommand`]
A list of application commands to insert instead of the existing commands.
Returns
-------
List[Union[:class:`.APIUserCommand`, :class:`.APIMessageCommand`, :class:`.APISlashCommand`]]
A list of registered application commands.
"""
for cmd in application_commands:
cmd.localize(self.i18n)
return await self._connection.bulk_overwrite_guild_commands(guild_id, application_commands)
# Application command permissions
async def bulk_fetch_command_permissions(
self, guild_id: int
) -> List[GuildApplicationCommandPermissions]:
"""|coro|
Retrieves a list of :class:`.GuildApplicationCommandPermissions` configured for the guild with the given ID.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild to inspect.
"""
return await self._connection.bulk_fetch_command_permissions(guild_id)
async def fetch_command_permissions(
self, guild_id: int, command_id: int
) -> GuildApplicationCommandPermissions:
"""|coro|
Retrieves :class:`.GuildApplicationCommandPermissions` for a specific application command in the guild with the given ID.
.. versionadded:: 2.1
Parameters
----------
guild_id: :class:`int`
The ID of the guild to inspect.
command_id: :class:`int`
The ID of the application command, or the application ID to fetch application-wide permissions.
.. versionchanged:: 2.5
Can now also fetch application-wide permissions.
Returns
-------
:class:`.GuildApplicationCommandPermissions`
The permissions configured for the specified application command.
"""
return await self._connection.fetch_command_permissions(guild_id, command_id)
async def fetch_role_connection_metadata(self) -> List[ApplicationRoleConnectionMetadata]:
"""|coro|
Retrieves the :class:`.ApplicationRoleConnectionMetadata` records for the application.
.. versionadded:: 2.8
Raises
------
HTTPException
Retrieving the metadata records failed.
Returns
-------
List[:class:`.ApplicationRoleConnectionMetadata`]
The list of metadata records.
"""
data = await self.http.get_application_role_connection_metadata_records(self.application_id)
return [ApplicationRoleConnectionMetadata._from_data(record) for record in data]
async def edit_role_connection_metadata(
self, records: Sequence[ApplicationRoleConnectionMetadata]
) -> List[ApplicationRoleConnectionMetadata]:
"""|coro|
Edits the :class:`.ApplicationRoleConnectionMetadata` records for the application.
An application can have up to 5 metadata records.
.. warning::
This will overwrite all existing metadata records.
Consider :meth:`fetching <fetch_role_connection_metadata>` them first,
and constructing the new list of metadata records based off of the returned list.
.. versionadded:: 2.8
Parameters
----------
records: Sequence[:class:`.ApplicationRoleConnectionMetadata`]
The new metadata records.
Raises
------
HTTPException
Editing the metadata records failed.
Returns
-------
List[:class:`.ApplicationRoleConnectionMetadata`]
The list of newly edited metadata records.
"""
payload: List[ApplicationRoleConnectionMetadataPayload] = []
for record in records:
record._localize(self.i18n)
payload.append(record.to_dict())
data = await self.http.edit_application_role_connection_metadata_records(
self.application_id, payload
)
return [ApplicationRoleConnectionMetadata._from_data(record) for record in data]