stormbrigade_sheriff/sbsheriff/Lib/site-packages/disnake/ui/action_row.py

858 lines
29 KiB
Python

# SPDX-License-Identifier: MIT
from __future__ import annotations
from typing import (
TYPE_CHECKING,
Any,
ClassVar,
Generator,
Generic,
Iterator,
List,
Literal,
Optional,
Sequence,
Tuple,
TypeVar,
Union,
overload,
)
from ..components import (
ActionRow as ActionRowComponent,
Button as ButtonComponent,
ChannelSelectMenu as ChannelSelectComponent,
MentionableSelectMenu as MentionableSelectComponent,
NestedComponent,
RoleSelectMenu as RoleSelectComponent,
StringSelectMenu as StringSelectComponent,
UserSelectMenu as UserSelectComponent,
)
from ..enums import ButtonStyle, ChannelType, ComponentType, TextInputStyle
from ..utils import MISSING, SequenceProxy, assert_never
from .button import Button
from .item import WrappedComponent
from .select import ChannelSelect, MentionableSelect, RoleSelect, StringSelect, UserSelect
from .select.string import SelectOptionInput, V_co
from .text_input import TextInput
if TYPE_CHECKING:
from typing_extensions import Self
from ..emoji import Emoji
from ..message import Message
from ..partial_emoji import PartialEmoji
from ..types.components import ActionRow as ActionRowPayload
__all__ = (
"ActionRow",
"Components",
"MessageUIComponent",
"ModalUIComponent",
"MessageActionRow",
"ModalActionRow",
)
AnySelect = Union[
"ChannelSelect[V_co]",
"MentionableSelect[V_co]",
"RoleSelect[V_co]",
"StringSelect[V_co]",
"UserSelect[V_co]",
]
MessageUIComponent = Union[Button[Any], "AnySelect[Any]"]
ModalUIComponent = TextInput # Union[TextInput, "AnySelect[Any]"]
UIComponentT = TypeVar("UIComponentT", bound=WrappedComponent)
StrictUIComponentT = TypeVar("StrictUIComponentT", MessageUIComponent, ModalUIComponent)
Components = Union[
"ActionRow[UIComponentT]",
UIComponentT,
Sequence[Union["ActionRow[UIComponentT]", UIComponentT, Sequence[UIComponentT]]],
]
# this is cursed
ButtonCompatibleActionRowT = TypeVar(
"ButtonCompatibleActionRowT",
bound="Union[ActionRow[MessageUIComponent], ActionRow[WrappedComponent]]",
)
SelectCompatibleActionRowT = TypeVar(
"SelectCompatibleActionRowT",
bound="Union[ActionRow[MessageUIComponent], ActionRow[WrappedComponent]]", # to add: ActionRow[ModalUIComponent]
)
TextInputCompatibleActionRowT = TypeVar(
"TextInputCompatibleActionRowT",
bound="Union[ActionRow[ModalUIComponent], ActionRow[WrappedComponent]]",
)
class ActionRow(Generic[UIComponentT]):
"""Represents a UI action row. Useful for lower level component manipulation.
.. container:: operations
.. describe:: x[i]
Returns the component at position ``i``. Also supports slices.
.. versionadded:: 2.6
.. describe:: len(x)
Returns the number of components in this row.
.. versionadded:: 2.6
.. describe:: iter(x)
Returns an iterator for the components in this row.
.. versionadded:: 2.6
To handle interactions created by components sent in action rows or entirely independently,
event listeners must be used. For buttons and selects, the related events are
:func:`disnake.on_button_click` and :func:`disnake.on_dropdown`, respectively. Alternatively,
:func:`disnake.on_message_interaction` can be used for either. For modals, the related event is
:func:`disnake.on_modal_submit`.
.. versionadded:: 2.4
.. versionchanged:: 2.6
Requires and provides stricter typing for contained components.
Parameters
----------
*components: :class:`WrappedComponent`
The components of this action row.
.. versionchanged:: 2.6
Components can now be either valid in the context of a message, or in the
context of a modal. Combining components from both contexts is not supported.
"""
type: ClassVar[Literal[ComponentType.action_row]] = ComponentType.action_row
# When unspecified and called empty, default to an ActionRow that takes any kind of component.
@overload
def __init__(self: ActionRow[WrappedComponent]) -> None:
...
# Explicit definitions are needed to make
# "ActionRow(StringSelect(), TextInput())" and
# "ActionRow(StringSelect(), Button())"
# differentiate themselves properly.
@overload
def __init__(self: ActionRow[MessageUIComponent], *components: MessageUIComponent) -> None:
...
@overload
def __init__(self: ActionRow[ModalUIComponent], *components: ModalUIComponent) -> None:
...
# Allow use of "ActionRow[StrictUIComponent]" externally.
@overload
def __init__(self: ActionRow[StrictUIComponentT], *components: StrictUIComponentT) -> None:
...
def __init__(self, *components: UIComponentT) -> None:
self._children: List[UIComponentT] = []
for component in components:
if not isinstance(component, WrappedComponent):
raise TypeError(
f"components should be of type WrappedComponent, got {type(component).__name__}."
)
self.append_item(component)
def __repr__(self) -> str:
return f"<ActionRow children={self._children!r}>"
def __len__(self) -> int:
return len(self._children)
@property
def children(self) -> Sequence[UIComponentT]:
"""Sequence[:class:`WrappedComponent`]:
A read-only copy of the UI components stored in this action row. To add/remove
components to/from the action row, use its methods to directly modify it.
.. versionchanged:: 2.6
Returns an immutable sequence instead of a list.
"""
return SequenceProxy(self._children)
@property
def width(self) -> int:
return sum(child.width for child in self._children)
def append_item(self, item: UIComponentT) -> Self:
"""Append a component to the action row. The component's type must match that
of the action row.
This function returns the class instance to allow for fluent-style chaining.
Parameters
----------
item: :class:`WrappedComponent`
The component to append to the action row.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.insert_item(len(self), item)
return self
def insert_item(self, index: int, item: UIComponentT) -> Self:
"""Insert a component to the action row at a given index. The component's
type must match that of the action row.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.6
Parameters
----------
index: :class:`int`
The index at which to insert the component into the action row.
item: :class:`WrappedComponent`
The component to insert into the action row.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
if self.width + item.width > 5:
raise ValueError("Too many components in this row, can not append a new one.")
self._children.insert(index, item)
return self
def add_button(
self: ButtonCompatibleActionRowT,
index: Optional[int] = None,
*,
style: ButtonStyle = ButtonStyle.secondary,
label: Optional[str] = None,
disabled: bool = False,
custom_id: Optional[str] = None,
url: Optional[str] = None,
emoji: Optional[Union[str, Emoji, PartialEmoji]] = None,
) -> ButtonCompatibleActionRowT:
"""Add a button to the action row. Can only be used if the action
row holds message components.
To append a pre-existing :class:`~disnake.ui.Button` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionchanged:: 2.6
Now allows for inserting at a given index. The default behaviour of
appending is preserved.
Parameters
----------
index: :class:`int`
The index at which to insert the button into the action row. If not provided,
this method defaults to appending the button to the action row.
style: :class:`.ButtonStyle`
The style of the button.
custom_id: Optional[:class:`str`]
The ID of the button that gets received during an interaction.
If this button is for a URL, it does not have a custom ID.
url: Optional[:class:`str`]
The URL this button sends you to.
disabled: :class:`bool`
Whether the button is disabled or not.
label: Optional[:class:`str`]
The label of the button, if any.
emoji: Optional[Union[:class:`.PartialEmoji`, :class:`.Emoji`, :class:`str`]]
The emoji of the button, if available.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.insert_item(
len(self) if index is None else index,
Button(
style=style,
label=label,
disabled=disabled,
custom_id=custom_id,
url=url,
emoji=emoji,
),
)
return self
def add_string_select(
self: SelectCompatibleActionRowT,
*,
custom_id: str = MISSING,
placeholder: Optional[str] = None,
min_values: int = 1,
max_values: int = 1,
options: SelectOptionInput = MISSING,
disabled: bool = False,
) -> SelectCompatibleActionRowT:
"""Add a string select menu to the action row. Can only be used if the action
row holds message components.
To append a pre-existing :class:`~disnake.ui.StringSelect` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionchanged:: 2.7
Renamed from ``add_select`` to ``add_string_select``.
Parameters
----------
custom_id: :class:`str`
The ID of the select menu that gets received during an interaction.
If not given then one is generated for you.
placeholder: Optional[:class:`str`]
The placeholder text that is shown if nothing is selected, if any.
min_values: :class:`int`
The minimum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
max_values: :class:`int`
The maximum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
options: Union[List[:class:`disnake.SelectOption`], List[:class:`str`], Dict[:class:`str`, :class:`str`]]
A list of options that can be selected in this menu. Use explicit :class:`.SelectOption`\\s
for fine-grained control over the options. Alternatively, a list of strings will be treated
as a list of labels, and a dict will be treated as a mapping of labels to values.
disabled: :class:`bool`
Whether the select is disabled or not.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.append_item(
StringSelect(
custom_id=custom_id,
placeholder=placeholder,
min_values=min_values,
max_values=max_values,
options=options,
disabled=disabled,
),
)
return self
add_select = add_string_select # backwards compatibility
def add_user_select(
self: SelectCompatibleActionRowT,
*,
custom_id: str = MISSING,
placeholder: Optional[str] = None,
min_values: int = 1,
max_values: int = 1,
disabled: bool = False,
) -> SelectCompatibleActionRowT:
"""Add a user select menu to the action row. Can only be used if the action
row holds message components.
To append a pre-existing :class:`~disnake.ui.UserSelect` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.7
Parameters
----------
custom_id: :class:`str`
The ID of the select menu that gets received during an interaction.
If not given then one is generated for you.
placeholder: Optional[:class:`str`]
The placeholder text that is shown if nothing is selected, if any.
min_values: :class:`int`
The minimum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
max_values: :class:`int`
The maximum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
disabled: :class:`bool`
Whether the select is disabled or not.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.append_item(
UserSelect(
custom_id=custom_id,
placeholder=placeholder,
min_values=min_values,
max_values=max_values,
disabled=disabled,
),
)
return self
def add_role_select(
self: SelectCompatibleActionRowT,
*,
custom_id: str = MISSING,
placeholder: Optional[str] = None,
min_values: int = 1,
max_values: int = 1,
disabled: bool = False,
) -> SelectCompatibleActionRowT:
"""Add a role select menu to the action row. Can only be used if the action
row holds message components.
To append a pre-existing :class:`~disnake.ui.RoleSelect` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.7
Parameters
----------
custom_id: :class:`str`
The ID of the select menu that gets received during an interaction.
If not given then one is generated for you.
placeholder: Optional[:class:`str`]
The placeholder text that is shown if nothing is selected, if any.
min_values: :class:`int`
The minimum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
max_values: :class:`int`
The maximum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
disabled: :class:`bool`
Whether the select is disabled or not.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.append_item(
RoleSelect(
custom_id=custom_id,
placeholder=placeholder,
min_values=min_values,
max_values=max_values,
disabled=disabled,
),
)
return self
def add_mentionable_select(
self: SelectCompatibleActionRowT,
*,
custom_id: str = MISSING,
placeholder: Optional[str] = None,
min_values: int = 1,
max_values: int = 1,
disabled: bool = False,
) -> SelectCompatibleActionRowT:
"""Add a mentionable (user/member/role) select menu to the action row. Can only be used if the action
row holds message components.
To append a pre-existing :class:`~disnake.ui.MentionableSelect` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.7
Parameters
----------
custom_id: :class:`str`
The ID of the select menu that gets received during an interaction.
If not given then one is generated for you.
placeholder: Optional[:class:`str`]
The placeholder text that is shown if nothing is selected, if any.
min_values: :class:`int`
The minimum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
max_values: :class:`int`
The maximum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
disabled: :class:`bool`
Whether the select is disabled or not.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.append_item(
MentionableSelect(
custom_id=custom_id,
placeholder=placeholder,
min_values=min_values,
max_values=max_values,
disabled=disabled,
),
)
return self
def add_channel_select(
self: SelectCompatibleActionRowT,
*,
custom_id: str = MISSING,
placeholder: Optional[str] = None,
min_values: int = 1,
max_values: int = 1,
disabled: bool = False,
channel_types: Optional[List[ChannelType]] = None,
) -> SelectCompatibleActionRowT:
"""Add a channel select menu to the action row. Can only be used if the action
row holds message components.
To append a pre-existing :class:`~disnake.ui.ChannelSelect` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.7
Parameters
----------
custom_id: :class:`str`
The ID of the select menu that gets received during an interaction.
If not given then one is generated for you.
placeholder: Optional[:class:`str`]
The placeholder text that is shown if nothing is selected, if any.
min_values: :class:`int`
The minimum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
max_values: :class:`int`
The maximum number of items that must be chosen for this select menu.
Defaults to 1 and must be between 1 and 25.
disabled: :class:`bool`
Whether the select is disabled or not.
channel_types: Optional[List[:class:`.ChannelType`]]
The list of channel types that can be selected in this select menu.
Defaults to all types (i.e. ``None``).
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.append_item(
ChannelSelect(
custom_id=custom_id,
placeholder=placeholder,
min_values=min_values,
max_values=max_values,
disabled=disabled,
channel_types=channel_types,
),
)
return self
def add_text_input(
self: TextInputCompatibleActionRowT,
*,
label: str,
custom_id: str,
style: TextInputStyle = TextInputStyle.short,
placeholder: Optional[str] = None,
value: Optional[str] = None,
required: bool = True,
min_length: Optional[int] = None,
max_length: Optional[int] = None,
) -> TextInputCompatibleActionRowT:
"""Add a text input to the action row. Can only be used if the action
row holds modal components.
To append a pre-existing :class:`~disnake.ui.TextInput` use the
:meth:`append_item` method instead.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.4
Parameters
----------
style: :class:`.TextInputStyle`
The style of the text input.
label: :class:`str`
The label of the text input.
custom_id: :class:`str`
The ID of the text input that gets received during an interaction.
placeholder: Optional[:class:`str`]
The placeholder text that is shown if nothing is entered.
value: Optional[:class:`str`]
The pre-filled value of the text input.
required: :class:`bool`
Whether the text input is required. Defaults to ``True``.
min_length: Optional[:class:`int`]
The minimum length of the text input.
max_length: Optional[:class:`int`]
The maximum length of the text input.
Raises
------
ValueError
The width of the action row exceeds 5.
"""
self.append_item(
TextInput(
label=label,
custom_id=custom_id,
style=style,
placeholder=placeholder,
value=value,
required=required,
min_length=min_length,
max_length=max_length,
),
)
return self
def clear_items(self) -> Self:
"""Remove all components from the action row.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.6
"""
self._children.clear()
return self
def remove_item(self, item: UIComponentT) -> Self:
"""Remove a component from the action row.
This function returns the class instance to allow for fluent-style chaining.
.. versionadded:: 2.6
Parameters
----------
item: :class:`WrappedComponent`
The component to remove from the action row.
Raises
------
ValueError
The component could not be found on the action row.
"""
self._children.remove(item)
return self
def pop(self, index: int) -> UIComponentT:
"""Pop the component at the provided index from the action row.
.. versionadded:: 2.6
Parameters
----------
index: :class:`int`
The index at which to pop the component.
Raises
------
IndexError
There is no component at the provided index.
"""
self.remove_item(component := self[index])
return component
@property
def _underlying(self) -> ActionRowComponent[NestedComponent]:
return ActionRowComponent._raw_construct(
type=self.type,
children=[comp._underlying for comp in self._children],
)
def to_component_dict(self) -> ActionRowPayload:
return self._underlying.to_dict()
def __delitem__(self, index: Union[int, slice]) -> None:
del self._children[index]
@overload
def __getitem__(self, index: int) -> UIComponentT:
...
@overload
def __getitem__(self, index: slice) -> Sequence[UIComponentT]:
...
def __getitem__(self, index: Union[int, slice]) -> Union[UIComponentT, Sequence[UIComponentT]]:
return self._children[index]
def __iter__(self) -> Iterator[UIComponentT]:
return iter(self._children)
@classmethod
def with_modal_components(cls) -> ActionRow[ModalUIComponent]:
"""Create an empty action row meant to store components compatible with
:class:`disnake.ui.Modal`. Saves the need to import type specifiers to
typehint empty action rows.
.. versionadded:: 2.6
Returns
-------
:class:`ActionRow`:
The newly created empty action row, intended for modal components.
"""
return ActionRow[ModalUIComponent]()
@classmethod
def with_message_components(cls) -> ActionRow[MessageUIComponent]:
"""Create an empty action row meant to store components compatible with
:class:`disnake.Message`. Saves the need to import type specifiers to
typehint empty action rows.
.. versionadded:: 2.6
Returns
-------
:class:`ActionRow`:
The newly created empty action row, intended for message components.
"""
return ActionRow[MessageUIComponent]()
@classmethod
def rows_from_message(
cls,
message: Message,
*,
strict: bool = True,
) -> List[ActionRow[MessageUIComponent]]:
"""Create a list of up to 5 action rows from the components on an existing message.
This will abide by existing component format on the message, including component
ordering and rows. Components will be transformed to UI kit components, such that
they can be easily modified and re-sent as action rows.
.. versionadded:: 2.6
Parameters
----------
message: :class:`disnake.Message`
The message from which to extract the components.
strict: :class:`bool`
Whether or not to raise an exception if an unknown component type is encountered.
Raises
------
TypeError
Strict-mode is enabled and an unknown component type is encountered.
Returns
-------
List[:class:`ActionRow`]:
The action rows parsed from the components on the message.
"""
rows: List[ActionRow[MessageUIComponent]] = []
for row in message.components:
rows.append(current_row := ActionRow.with_message_components())
for component in row.children:
if isinstance(component, ButtonComponent):
current_row.append_item(Button.from_component(component))
elif isinstance(component, StringSelectComponent):
current_row.append_item(StringSelect.from_component(component))
elif isinstance(component, UserSelectComponent):
current_row.append_item(UserSelect.from_component(component))
elif isinstance(component, RoleSelectComponent):
current_row.append_item(RoleSelect.from_component(component))
elif isinstance(component, MentionableSelectComponent):
current_row.append_item(MentionableSelect.from_component(component))
elif isinstance(component, ChannelSelectComponent):
current_row.append_item(ChannelSelect.from_component(component))
else:
assert_never(component)
if strict:
raise TypeError(f"Encountered unknown component type: {component.type!r}.")
return rows
@staticmethod
def walk_components(
action_rows: Sequence[ActionRow[UIComponentT]],
) -> Generator[Tuple[ActionRow[UIComponentT], UIComponentT], None, None]:
"""Iterate over the components in a sequence of action rows, yielding each
individual component together with the action row of which it is a child.
.. versionadded:: 2.6
Parameters
----------
action_rows: Sequence[:class:`ActionRow`]
The sequence of action rows over which to iterate.
Yields
------
Tuple[:class:`ActionRow`, :class:`WrappedComponent`]
A tuple containing an action row and a component of that action row.
"""
for row in tuple(action_rows):
for component in tuple(row._children):
yield row, component
MessageActionRow = ActionRow[MessageUIComponent]
ModalActionRow = ActionRow[ModalUIComponent]
def components_to_rows(
components: Components[StrictUIComponentT],
) -> List[ActionRow[StrictUIComponentT]]:
if not isinstance(components, Sequence):
components = [components]
action_rows: List[ActionRow[StrictUIComponentT]] = []
auto_row: ActionRow[StrictUIComponentT] = ActionRow[StrictUIComponentT]()
for component in components:
if isinstance(component, WrappedComponent):
try:
auto_row.append_item(component)
except ValueError:
action_rows.append(auto_row)
auto_row = ActionRow[StrictUIComponentT](component)
else:
if auto_row.width > 0:
action_rows.append(auto_row)
auto_row = ActionRow[StrictUIComponentT]()
if isinstance(component, ActionRow):
action_rows.append(component)
elif isinstance(component, Sequence):
action_rows.append(ActionRow[StrictUIComponentT](*component))
else:
raise TypeError(
"`components` must be a `WrappedComponent` or `ActionRow`, "
"a sequence/list of `WrappedComponent`s or `ActionRow`s, "
"or a nested sequence/list of `WrappedComponent`s"
)
if auto_row.width > 0:
action_rows.append(auto_row)
return action_rows
def components_to_dict(components: Components[StrictUIComponentT]) -> List[ActionRowPayload]:
return [row.to_component_dict() for row in components_to_rows(components)]