stormbrigade_sheriff/sbsheriff/Lib/site-packages/disnake/team.py

137 lines
4.2 KiB
Python

# SPDX-License-Identifier: MIT
from __future__ import annotations
from typing import TYPE_CHECKING, List, Optional
from . import utils
from .asset import Asset
from .enums import TeamMembershipState, try_enum
from .user import BaseUser
if TYPE_CHECKING:
from .state import ConnectionState
from .types.team import Team as TeamPayload, TeamMember as TeamMemberPayload
__all__ = (
"Team",
"TeamMember",
)
class Team:
"""Represents an application team for a bot provided by Discord.
Attributes
----------
id: :class:`int`
The team ID.
name: :class:`str`
The team name.
owner_id: :class:`int`
The team's owner ID.
members: List[:class:`TeamMember`]
A list of the members in the team.
.. versionadded:: 1.3
"""
__slots__ = ("_state", "id", "name", "_icon", "owner_id", "members")
def __init__(self, state: ConnectionState, data: TeamPayload) -> None:
self._state: ConnectionState = state
self.id: int = int(data["id"])
self.name: str = data["name"]
self._icon: Optional[str] = data["icon"]
self.owner_id: Optional[int] = utils._get_as_snowflake(data, "owner_user_id")
self.members: List[TeamMember] = [
TeamMember(self, self._state, member) for member in data["members"]
]
def __repr__(self) -> str:
return f"<{self.__class__.__name__} id={self.id} name={self.name}>"
@property
def icon(self) -> Optional[Asset]:
"""Optional[:class:`.Asset`]: Retrieves the team's icon asset, if any."""
if self._icon is None:
return None
return Asset._from_icon(self._state, self.id, self._icon, path="team")
@property
def owner(self) -> Optional[TeamMember]:
"""Optional[:class:`TeamMember`]: The team's owner."""
return utils.get(self.members, id=self.owner_id)
class TeamMember(BaseUser):
"""Represents a team member in a team.
.. container:: operations
.. describe:: x == y
Checks if two team members are equal.
.. describe:: x != y
Checks if two team members are not equal.
.. describe:: hash(x)
Return the team member's hash.
.. describe:: str(x)
Returns the team member's username (with discriminator, if not migrated to new system yet).
.. versionadded:: 1.3
Attributes
----------
name: :class:`str`
The team member's username.
id: :class:`int`
The team member's unique ID.
discriminator: :class:`str`
The team member's discriminator.
.. note::
This is being phased out by Discord; the username system is moving away from ``username#discriminator``
to users having a globally unique username.
The value of a single zero (``"0"``) indicates that the user has been migrated to the new system.
See the `help article <https://dis.gd/app-usernames>`__ for details.
global_name: Optional[:class:`str`]
The team members's global display name, if set.
This takes precedence over :attr:`.name` when shown.
.. versionadded:: 2.9
avatar: Optional[:class:`str`]
The avatar hash the team member has. Could be None.
bot: :class:`bool`
Specifies if the user is a bot account.
team: :class:`Team`
The team that the member is from.
membership_state: :class:`TeamMembershipState`
The membership state of the member (e.g. invited or accepted)
"""
__slots__ = ("team", "membership_state", "permissions")
def __init__(self, team: Team, state: ConnectionState, data: TeamMemberPayload) -> None:
self.team: Team = team
self.membership_state: TeamMembershipState = try_enum(
TeamMembershipState, data["membership_state"]
)
self.permissions: List[str] = data["permissions"]
super().__init__(state=state, data=data["user"])
def __repr__(self) -> str:
return (
f"<{self.__class__.__name__} id={self.id} name={self.name!r} global_name={self.global_name!r}"
f" discriminator={self.discriminator!r} membership_state={self.membership_state!r}>"
)