Mocker is sending to listener
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import socket
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def start_server(ip, port):
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server_socket = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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server_socket.bind((ip, port))
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print(f"UDP server listening on {ip}:{port}")
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while True:
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data, addr = server_socket.recvfrom(1024) # buffer size is 1024 bytes
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print(f"received message: {data} from {addr}")
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if __name__ == "__main__":
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start_server("localhost", 8888)
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@ -3,7 +3,7 @@ import time
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# UDP Configuration
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ip = "localhost" # Change this to the IP address of your computer or the network address to multicast
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port = 27019 # Ensure this matches the port number in your Unity script
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port = 8888 # Ensure this matches the port number in your Unity script
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# Create the UDP socket
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sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
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