Added destination validation for move command
This commit is contained in:
parent
edc946e6ef
commit
b1bd6379ed
|
@ -14,7 +14,10 @@ public class PlayerMovement : NetworkBehaviour
|
|||
|
||||
[Command] private void CmdMove(Vector3 destination)
|
||||
{
|
||||
_navMeshAgent.SetDestination(destination);
|
||||
if (NavMesh.SamplePosition(destination, out NavMeshHit hit, 1f, NavMesh.AllAreas))
|
||||
{
|
||||
_navMeshAgent.SetDestination(hit.position);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
|
Loading…
Reference in New Issue