13 lines
353 B
C#
13 lines
353 B
C#
using UnityEngine;
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namespace GameDev.CoreSystems
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{
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[CreateAssetMenu(fileName = "newPowerConfiguration", menuName = "Configuration/Power")]
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public class SoPowerConfig : ScriptableObject
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{
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public bool isGenerator;
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public bool isConsumer;
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public int maxPower;
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public SoPowerSystemRuntimeSet _runtimeSet;
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}
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} |