GameDev.CoreSystems/Architecture/ScriptableObjects/References/SceneReference.cs

13 lines
294 B
C#

namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class SceneReference : BaseReference<SceneInfo, SceneVariable>
{
public SceneReference()
{
}
public SceneReference(SceneInfo value) : base(value)
{
}
}
}