GameDev.CoreSystems/Architecture/ScriptableObjects/References/QuaternionReference.cs

11 lines
314 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class QuaternionReference : BaseReference<Quaternion, QuaternionVariable>
{
public QuaternionReference() : base() { }
public QuaternionReference(Quaternion value) : base(value) { }
}
}