GameDev.CoreSystems/Architecture/ScriptableObjects/References/AnimationCurveReference.cs

11 lines
319 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class AnimationCurveReference : BaseReference<AnimationCurve, AnimationCurveVariable>
{
public AnimationCurveReference() : base() { }
public AnimationCurveReference(AnimationCurve value) : base(value) { }
}
}