21 lines
674 B
C#
21 lines
674 B
C#
using UnityEngine;
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namespace ScriptableObjectArchitecture
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{
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/// <summary>
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/// Internal extension methods for <see cref="Quaternion"/>.
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/// </summary>
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internal static class QuaternionExtensions
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{
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/// <summary>
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/// Returns a <see cref="Vector4"/> instance where the component values are equal to this
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/// <see cref="Quaternion"/>'s components.
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/// </summary>
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/// <param name="quaternion"></param>
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/// <returns></returns>
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public static Vector4 ToVector4(this Quaternion quaternion)
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{
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return new Vector4(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
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}
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}
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} |