17 lines
472 B
C#
17 lines
472 B
C#
namespace ScriptableObjectArchitecture
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{
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public interface IGameEvent<T>
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{
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void Raise(T value);
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void AddListener(IGameEventListener<T> listener);
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void RemoveListener(IGameEventListener<T> listener);
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void RemoveAll();
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}
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public interface IGameEvent
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{
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void Raise();
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void AddListener(IGameEventListener listener);
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void RemoveListener(IGameEventListener listener);
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void RemoveAll();
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}
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} |