GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/Vector4Collection.cs

12 lines
357 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "Vector4Collection.asset",
menuName = SOArchitecture_Utility.COLLECTION_SUBMENU + "Structs/Vector4",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 12)]
public class Vector4Collection : Collection<Vector4>
{
}
}