GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/UintCollection.cs

12 lines
347 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "UIntCollection.asset",
menuName = SOArchitecture_Utility.ADVANCED_VARIABLE_COLLECTION + "uint",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 16)]
public class UIntCollection : Collection<uint>
{
}
}