GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/AnimationCurveCollection.cs

12 lines
312 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "AnimationCurveCollection.asset",
menuName = SOArchitecture_Utility.ADVANCED_VARIABLE_COLLECTION + "AnimationCurve",
order = 120)]
public class AnimationCurveCollection : Collection<AnimationCurve>
{
}
}