GameDev.CoreSystems/Architecture/ScriptableObjects/References/UIntReference.cs

9 lines
261 B
C#

namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class UIntReference : BaseReference<uint, UIntVariable>
{
public UIntReference() : base() { }
public UIntReference(uint value) : base(value) { }
}
}