GameDev.CoreSystems/Configs/SoPowerConfig.cs

13 lines
353 B
C#

using UnityEngine;
namespace GameDev.CoreSystems
{
[CreateAssetMenu(fileName = "newPowerConfiguration", menuName = "Configuration/Power")]
public class SoPowerConfig : ScriptableObject
{
public bool isGenerator;
public bool isConsumer;
public int maxPower;
public SoPowerSystemRuntimeSet _runtimeSet;
}
}