GameDev.CoreSystems/Architecture/ScriptableObjects/References/ObjectReference.cs

11 lines
286 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[System.Serializable]
public class ObjectReference : BaseReference<Object, ObjectVariable>
{
public ObjectReference() : base() { }
public ObjectReference(Object value) : base(value) { }
}
}