GameDev.CoreSystems/Architecture/ScriptableObjects/References/GameObjectReference.cs

11 lines
314 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class GameObjectReference : BaseReference<GameObject, GameObjectVariable>
{
public GameObjectReference() : base() { }
public GameObjectReference(GameObject value) : base(value) { }
}
}