GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/ShortCollection.cs

12 lines
351 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "ShortCollection.asset",
menuName = SOArchitecture_Utility.ADVANCED_VARIABLE_COLLECTION + "short",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 14)]
public class ShortCollection : Collection<short>
{
}
}