GameDev.CoreSystems/Architecture/ScriptableObjects/References/ByteReference.cs

9 lines
261 B
C#

namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class ByteReference : BaseReference<byte, ByteVariable>
{
public ByteReference() : base() { }
public ByteReference(byte value) : base(value) { }
}
}