GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/Vector3Collection.cs

12 lines
357 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "Vector3Collection.asset",
menuName = SOArchitecture_Utility.COLLECTION_SUBMENU + "Structs/Vector3",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 11)]
public class Vector3Collection : Collection<Vector3>
{
}
}