GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/ObjectCollection.cs

12 lines
347 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "ObjectCollection.asset",
menuName = SOArchitecture_Utility.COLLECTION_SUBMENU + "Object",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 1)]
public class ObjectCollection : Collection<Object>
{
}
}