GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/IntCollection.cs

12 lines
332 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "IntCollection.asset",
menuName = SOArchitecture_Utility.COLLECTION_SUBMENU + "int",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 4)]
public class IntCollection : Collection<int>
{
}
}