GameDev.CoreSystems/Architecture/ScriptableObjects/References/ULongReference.cs

9 lines
267 B
C#

namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class ULongReference : BaseReference<ulong, ULongVariable>
{
public ULongReference() : base() { }
public ULongReference(ulong value) : base(value) { }
}
}