GameDev.CoreSystems/Architecture/ScriptableObjects/Events/Game Events/ByteGameEvent.cs.meta

12 lines
294 B
Plaintext

fileFormatVersion: 2
guid: b37258a6106d5444aaa4d3c6ce5cca1e
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {fileID: 2800000, guid: 261c21d547ee3ca48b6243d4316763d7, type: 3}
userData:
assetBundleName:
assetBundleVariant: