GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/UshortCollection.cs

12 lines
355 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "UShortCollection.asset",
menuName = SOArchitecture_Utility.ADVANCED_VARIABLE_COLLECTION + "ushort",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 18)]
public class UShortCollection : Collection<ushort>
{
}
}