GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/UlongCollection.cs

12 lines
351 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "ULongCollection.asset",
menuName = SOArchitecture_Utility.ADVANCED_VARIABLE_COLLECTION + "ulong",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 17)]
public class ULongCollection : Collection<ulong>
{
}
}