GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/QuaternionCollection.cs

12 lines
369 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "QuaternionCollection.asset",
menuName = SOArchitecture_Utility.COLLECTION_SUBMENU + "Structs/Quaternion",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 13)]
public class QuaternionCollection : Collection<Quaternion>
{
}
}