GameDev.CoreSystems/Architecture/ScriptableObjects/Collections/GameObjectCollection.cs

13 lines
361 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[CreateAssetMenu(
fileName = "GameObjectCollection.asset",
menuName = SOArchitecture_Utility.COLLECTION_SUBMENU + "GameObject",
order = SOArchitecture_Utility.ASSET_MENU_ORDER_COLLECTIONS + 0)]
public class GameObjectCollection : Collection<GameObject>
{
}
}