GameDev.CoreSystems/Architecture/ScriptableObjects/References/Vector2Reference.cs

11 lines
296 B
C#

using UnityEngine;
namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class Vector2Reference : BaseReference<Vector2, Vector2Variable>
{
public Vector2Reference() : base() { }
public Vector2Reference(Vector2 value) : base(value) { }
}
}