GameDev.CoreSystems/Architecture/ScriptableObjects/References/FloatReference.cs

9 lines
267 B
C#

namespace ScriptableObjectArchitecture
{
[System.Serializable]
public sealed class FloatReference : BaseReference<float, FloatVariable>
{
public FloatReference() : base() { }
public FloatReference(float value) : base(value) { }
}
}