Reorganizing and renaming

This commit is contained in:
Stedd 2023-10-08 16:50:58 +02:00
parent d1c0a4fa4f
commit 639357ca9a
4 changed files with 3 additions and 3 deletions

View File

@ -3,7 +3,7 @@ using UnityEngine;
namespace GameDev.CoreSystems
{
[CreateAssetMenu(fileName = "newDamageableRuntimeSet", menuName = "RuntimeSet/Damageable")]
public class SoDamageableRuntimeSet : SRuntimeSet<Damageable>
public class SoDamageableRuntimeSet : SoRuntimeSet<Damageable>
{
//asdf
}

View File

@ -3,7 +3,7 @@ using UnityEngine;
namespace GameDev.CoreSystems
{
public abstract class SRuntimeSet<T> : ScriptableObject
public abstract class SoRuntimeSet<T> : ScriptableObject
{
public List<T> _list;

View File

@ -3,7 +3,7 @@ using UnityEngine;
namespace GameDev.CoreSystems
{
[CreateAssetMenu(fileName = "newTargetableRuntimeSet", menuName = "RuntimeSet/Targetable")]
public class SoTargetableRuntimeSet : SRuntimeSet<Targetable>
public class SoTargetableRuntimeSet : SoRuntimeSet<Targetable>
{
}
}