23 lines
473 B
C#
23 lines
473 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.AI;
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public class EnemyAI : MonoBehaviour
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{
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[SerializeField] Transform target;
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NavMeshAgent navMeshAgent;
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// Start is called before the first frame update
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void Start()
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{
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navMeshAgent = GetComponent<NavMeshAgent>();
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}
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// Update is called once per frame
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void Update()
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{
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navMeshAgent.SetDestination(target.position);
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}
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}
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