VFX
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Bullet impact effect
|
2022-07-25 16:53:13 +02:00 |
Ammo.cs
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Implemented multiple ammo types
|
2022-11-05 12:04:31 +01:00 |
Ammo.cs.meta
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Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
BeltAmmo.asset
|
Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
BeltAmmo.asset.meta
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Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
Crossbow.prefab
|
Implemented multiple ammo types
|
2022-11-05 12:04:31 +01:00 |
Crossbow.prefab.meta
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Folder and asset cleanup
|
2022-07-24 21:05:24 +02:00 |
FloatVariable.cs
|
Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
FloatVariable.cs.meta
|
Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
Handgun.prefab
|
Implemented multiple ammo types
|
2022-11-05 12:04:31 +01:00 |
Handgun.prefab.meta
|
Folder and asset cleanup
|
2022-07-24 21:05:24 +02:00 |
MachineGun.prefab
|
Implemented multiple ammo types
|
2022-11-05 12:04:31 +01:00 |
MachineGun.prefab.meta
|
Folder and asset cleanup
|
2022-07-24 21:05:24 +02:00 |
MagazineAmmo.asset
|
Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
MagazineAmmo.asset.meta
|
Basic ammo functionality
|
2022-10-24 21:02:51 +02:00 |
Revolver.prefab
|
Implemented multiple ammo types
|
2022-11-05 12:04:31 +01:00 |
Revolver.prefab.meta
|
Folder and asset cleanup
|
2022-07-24 21:05:24 +02:00 |
VFX.meta
|
Bullet impact effect
|
2022-07-25 16:53:13 +02:00 |
Weapon.cs
|
Implemented multiple ammo types
|
2022-11-05 12:04:31 +01:00 |
Weapon.cs.meta
|
Weapon Fire
|
2022-07-25 14:07:01 +02:00 |
WeaponSwitcher.cs
|
Weapon updates
|
2022-11-05 10:43:41 +01:00 |
WeaponSwitcher.cs.meta
|
Weapon Switching
|
2022-10-24 21:57:15 +02:00 |
WeaponZoom.cs
|
Weapon Switching
|
2022-10-24 21:57:15 +02:00 |
WeaponZoom.cs.meta
|
Added weapon zoom
|
2022-10-14 21:44:34 +02:00 |