Commit Graph

12 Commits

Author SHA1 Message Date
Stedd ec302c4c33 Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
2022-07-25 10:01:19 +02:00
Stedd 0dbd060125 Material updates 2022-07-25 09:58:43 +02:00
Stedd d7463e7f65 Show the chaseRange with a Gizmo 2022-07-24 23:16:32 +02:00
Stedd 5c39557f24 Enemy starts chasing when you are within distance 2022-07-24 23:08:14 +02:00
Stedd b53f64a8f9 Scene cleanup 2022-07-24 23:07:44 +02:00
Stedd e5d96baf8e Changed enemy prefab 2022-07-24 23:07:26 +02:00
Stedd 6f1083cb43 Basic enemy movement
Using NavMesh
2022-07-24 22:51:35 +02:00
Stedd 4d1e46672e Creating a sandbox 2022-07-24 22:14:49 +02:00
Stedd 2127f27174 Added unity standard assets 2022-07-24 21:48:03 +02:00
Stedd 41941258e4 Resized revolver 2022-07-24 21:07:46 +02:00
Stedd f0cba23aad Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
2022-07-24 21:05:24 +02:00
Stedd e61d9964cf Imported Assets 2022-07-24 20:47:54 +02:00