Commit Graph

16 Commits

Author SHA1 Message Date
Stedd 7b2cdb50e3 Added Input Action Asset 2022-07-25 14:00:17 +02:00
Stedd 60229bc8a0 some material and prefab changes 2022-07-25 13:59:58 +02:00
Stedd f9020c9b10 Added crosshair image 2022-07-25 13:59:03 +02:00
Stedd f3337af1e7 Added TextMesh Pro 2022-07-25 13:57:57 +02:00
Stedd ec302c4c33 Enemy AI updates
Updated NavMesh
Enemy will be provoked and chase when target enters detection range
Enemy attacks when it is withing attack range to target
2022-07-25 10:01:19 +02:00
Stedd 0dbd060125 Material updates 2022-07-25 09:58:43 +02:00
Stedd d7463e7f65 Show the chaseRange with a Gizmo 2022-07-24 23:16:32 +02:00
Stedd 5c39557f24 Enemy starts chasing when you are within distance 2022-07-24 23:08:14 +02:00
Stedd b53f64a8f9 Scene cleanup 2022-07-24 23:07:44 +02:00
Stedd e5d96baf8e Changed enemy prefab 2022-07-24 23:07:26 +02:00
Stedd 6f1083cb43 Basic enemy movement
Using NavMesh
2022-07-24 22:51:35 +02:00
Stedd 4d1e46672e Creating a sandbox 2022-07-24 22:14:49 +02:00
Stedd 2127f27174 Added unity standard assets 2022-07-24 21:48:03 +02:00
Stedd 41941258e4 Resized revolver 2022-07-24 21:07:46 +02:00
Stedd f0cba23aad Folder and asset cleanup
Moved imported assets to separate folder
Moved prefabs that will be used to more accesible folders
Resized and rotated gun model prefabs
2022-07-24 21:05:24 +02:00
Stedd e61d9964cf Imported Assets 2022-07-24 20:47:54 +02:00