20 lines
399 B
C#
20 lines
399 B
C#
using UnityEngine;
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namespace AsteroidGame.Entities.Structures.Scripts
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{
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public class StructureBase : EntityBase
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{
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[Header("BuildParameters")]
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[SerializeField]
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protected int cost;
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[SerializeField] protected float buildTimer;
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#region Publics
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public string Name { get; set; }
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public int Cost { get; set; }
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#endregion
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}
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} |