AsteroidGame/Assets/UI/Scripts/SimpleUiVariable.cs

22 lines
498 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using ScriptableObjectArchitecture;
using TMPro;
using UnityEngine;
namespace AsteroidGame
{
public class SimpleUiVariable : MonoBehaviour
{
[SerializeField] private TMP_Text _textMeshPro;
[SerializeField] private string _prefix;
[SerializeField] private IntReference _value;
private void Update()
{
_textMeshPro.text = _prefix + _value.Value;
}
}
}