AsteroidGame/Assets/Entities/Structures/Scripts
Stedd 328dea759f Added a PowerLost BoolReference to prevent looping over _activePowerStructures twice in PowerHandler 2024-10-06 11:50:48 +02:00
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Disabler.cs Updated unity 2024-10-05 15:24:41 +02:00
Disabler.cs.meta Changed to using Runtime sets 2022-10-01 17:59:06 +02:00
StructureBase.cs Added a PowerLost BoolReference to prevent looping over _activePowerStructures twice in PowerHandler 2024-10-06 11:50:48 +02:00
StructureBase.cs.meta Started adding structures 2022-09-17 17:33:41 +02:00